Terminals which are not used: TREMB TREMBP State 6 contains 2 shift/reduce conflicts. State 10 contains 1 shift/reduce conflict. State 14 contains 2 shift/reduce conflicts. State 16 contains 1 shift/reduce conflict. State 20 contains 1 shift/reduce conflict. State 23 contains 4 shift/reduce conflicts. State 28 contains 12 reduce/reduce conflicts. State 33 contains 1 shift/reduce conflict. State 41 contains 9 shift/reduce conflicts. State 42 contains 7 shift/reduce conflicts. State 43 contains 1 shift/reduce conflict. State 44 contains 2 shift/reduce conflicts. State 48 contains 1 shift/reduce conflict. State 51 contains 1 shift/reduce conflict. State 52 contains 1 shift/reduce conflict. State 53 contains 2 shift/reduce conflicts. State 73 contains 9 shift/reduce conflicts. State 74 contains 1 shift/reduce conflict. State 76 contains 2 shift/reduce conflicts. State 85 contains 20 reduce/reduce conflicts. State 86 contains 20 reduce/reduce conflicts. State 87 contains 7 shift/reduce conflicts. State 100 contains 1 shift/reduce conflict. State 101 contains 2 shift/reduce conflicts and 12 reduce/reduce conflicts. State 103 contains 2 shift/reduce conflicts. State 105 contains 9 shift/reduce conflicts. State 106 contains 1 shift/reduce conflict. State 107 contains 2 shift/reduce conflicts. State 112 contains 2 shift/reduce conflicts. State 116 contains 1 shift/reduce conflict. State 117 contains 2 shift/reduce conflicts. State 121 contains 2 shift/reduce conflicts. State 124 contains 1 shift/reduce conflict. State 125 contains 2 shift/reduce conflicts. State 131 contains 1 shift/reduce conflict. State 132 contains 2 shift/reduce conflicts. Grammar rule 1 input -> /* empty */ rule 2 input -> input line rule 3 line -> bline ebar rule 4 line -> bline ebar ENDFILE rule 5 line -> bline ebar ebar rule 6 line -> bline ebar ebar ENDFILE rule 7 line -> tline rule 8 line -> error EOL rule 9 bline -> bline ebarc rule 10 bline -> bbline rule 11 bline -> bline ebar ebarc rule 12 bline -> bline bar rule 13 bline -> bline TIE rule 14 bline -> bline tiebeat rule 15 bline -> bline mbar rule 16 bline -> bline ebar mbar rule 17 bline -> bline ENDFS rule 18 bline -> bline BEAT rule 19 bbline -> CLEFT rule 20 bbline -> bbline SIGNATURE rule 21 bbline -> bbline METER rule 22 bbline -> bbline METERFRAC rule 23 ebar -> bcont eol rule 24 ebar -> bcont TIE eol rule 25 ebar -> bcont TIEALA rule 26 ebar -> bcont TIEDBL rule 27 ebar -> bcont BEAT eol rule 28 ebar -> bcont tiebeat eol rule 29 ebar -> bcont BEAT ebar rule 30 ebar -> bcont tiebeat ebar rule 31 ebar -> bcont btheme emb eol rule 32 ebar -> btheme emb eol rule 33 ebarc -> bcont CLEFT rule 34 ebarc -> bcont TIE CLEFT rule 35 ebarc -> bcont TIECLEFT rule 36 ebarc -> bcont BEAT CLEFT rule 37 ebarc -> bcont tiebeat CLEFT rule 38 ebarc -> bcont BEAT ebarc rule 39 ebarc -> bcont tiebeat ebarc rule 40 ebarc -> bcont btheme emb CLEFT rule 41 ebarc -> btheme emb CLEFT rule 42 mbar -> bcont bar rule 43 mbar -> bcont TIE bar rule 44 mbar -> bcont TIEXBAR rule 45 mbar -> bcont TIEDBAR rule 46 mbar -> bcont TIELRBAR rule 47 mbar -> bcont BEAT bar rule 48 mbar -> bcont tiebeat bar rule 49 mbar -> bcont BEAT mbar rule 50 mbar -> bcont tiebeat mbar rule 51 mbar -> bcont btheme emb bar rule 52 mbar -> btheme emb bar rule 53 bcont -> element rule 54 bcont -> bcont element rule 55 bcont -> bcont TIE element rule 56 element -> theme rule 57 element -> btheme rule 58 element -> emb rule 59 element -> btheme emb BEAT rule 60 element -> btheme theme rule 61 element -> btheme emb theme rule 62 theme -> THEME TIME DDOT rule 63 theme -> THEME TIME DOT rule 64 theme -> THEME TIME rule 65 theme -> theme TRIPLET rule 66 theme -> theme ETIE rule 67 btheme -> THEME BEAM TIME DDOT rule 68 btheme -> THEME BEAM TIME DOT rule 69 btheme -> THEME BEAM TIME rule 70 btheme -> btheme THEME BEAM TIME DDOT rule 71 btheme -> btheme THEME BEAM TIME DOT rule 72 btheme -> btheme THEME BEAM TIME rule 73 btheme -> btheme emb THEME BEAM TIME DDOT rule 74 btheme -> btheme emb THEME BEAM TIME DOT rule 75 btheme -> btheme emb THEME BEAM TIME rule 76 btheme -> btheme TIE THEME BEAM TIME DDOT rule 77 btheme -> btheme TIE THEME BEAM TIME DOT rule 78 btheme -> btheme TIE THEME BEAM TIME rule 79 btheme -> btheme TRIPLET rule 80 btheme -> btheme ETIE rule 81 eol -> EOL rule 82 eol -> eol REP rule 83 eol -> eol ENDFS rule 84 emb -> EMBP rule 85 emb -> EMB rule 86 emb -> REST rule 87 emb -> ENDFS rule 88 emb -> STARTFS rule 89 emb -> METER rule 90 emb -> METERFRAC rule 91 emb -> emb EMB rule 92 emb -> emb EMBP rule 93 emb -> emb emb rule 94 tiebeat -> TIEBEAT rule 95 tiebeat -> TIE BEAT rule 96 tiebeat -> BEAT TIE rule 97 tiebeat -> tiebeat BEAT rule 98 tiebeat -> BEAT tiebeat rule 99 bar -> BAR rule 100 bar -> BEAT bar rule 101 bar -> bar BEAT rule 102 bar -> bar ENDFS rule 103 tline -> COMMENT rule 104 tline -> FORMAT rule 105 tline -> text rule 106 tline -> antext rule 107 tline -> number rule 108 tline -> text text rule 109 tline -> text text text rule 110 text -> TXT rule 111 antext -> ANTXT rule 112 antext -> TITLE TUNETYPE COMPOSER rule 113 antext -> TITLE TUNETYPE rule 114 antext -> TITLE COMPOSER rule 115 antext -> TUNETYPE COMPOSER rule 116 antext -> TITLE rule 117 antext -> TUNETYPE rule 118 antext -> COMPOSER rule 119 number -> NUMBER Terminals, with rules where they appear $ (-1) error (256) 8 TXT (257) 110 ANTXT (258) 111 NUMBER (259) 119 TITLE (260) 112 113 114 116 CLEFT (261) 19 33 34 36 37 40 41 BEAT (262) 18 27 29 36 38 47 49 59 95 96 97 98 100 101 BAR (263) 99 EOL (264) 8 81 METERFRAC (265) 22 90 METER (266) 21 89 SIGNATURE (267) 20 COMMENT (268) 103 FORMAT (269) 104 STARTFS (270) 88 ENDFS (271) 17 83 87 102 EMB (272) 85 91 EMBP (273) 84 92 REST (274) 86 REP (275) 82 TREMB (276) TREMBP (277) BEAM (278) 67 68 69 70 71 72 73 74 75 76 77 78 THEME (279) 62 63 64 67 68 69 70 71 72 73 74 75 76 77 78 TIME (280) 62 63 64 67 68 69 70 71 72 73 74 75 76 77 78 DOT (281) 63 68 71 74 77 DDOT (282) 62 67 70 73 76 TUNETYPE (283) 112 113 115 117 COMPOSER (284) 112 114 115 118 TRIPLET (285) 65 79 ETIE (286) 66 80 ENDFILE (287) 4 6 TIE (288) 13 24 34 43 55 76 77 78 95 96 TIEBEAT (289) 94 TIEALA (290) 25 TIEDBL (291) 26 TIECLEFT (292) 35 TIEXBAR (293) 44 TIELRBAR (294) 46 TIEDBAR (295) 45 Nonterminals, with rules where they appear input (42) on left: 1 2, on right: 2 line (43) on left: 3 4 5 6 7 8, on right: 2 bline (44) on left: 9 10 11 12 13 14 15 16 17 18, on right: 3 4 5 6 9 11 12 13 14 15 16 17 18 bbline (45) on left: 19 20 21 22, on right: 10 20 21 22 ebar (46) on left: 23 24 25 26 27 28 29 30 31 32, on right: 3 4 5 6 11 16 29 30 ebarc (47) on left: 33 34 35 36 37 38 39 40 41, on right: 9 11 38 39 mbar (48) on left: 42 43 44 45 46 47 48 49 50 51 52, on right: 15 16 49 50 bcont (49) on left: 53 54 55, on right: 23 24 25 26 27 28 29 30 31 33 34 35 36 37 38 39 40 42 43 44 45 46 47 48 49 50 51 54 55 element (50) on left: 56 57 58 59 60 61, on right: 53 54 55 theme (51) on left: 62 63 64 65 66, on right: 56 60 61 65 66 btheme (52) on left: 67 68 69 70 71 72 73 74 75 76 77 78 79 80, on right: 31 32 40 41 51 52 57 59 60 61 70 71 72 73 74 75 76 77 78 79 80 eol (53) on left: 81 82 83, on right: 23 24 27 28 31 32 82 83 emb (54) on left: 84 85 86 87 88 89 90 91 92 93, on right: 31 32 40 41 51 52 58 59 61 73 74 75 91 92 93 tiebeat (55) on left: 94 95 96 97 98, on right: 14 28 30 37 39 48 50 97 98 bar (56) on left: 99 100 101 102, on right: 12 42 43 47 48 51 52 100 101 102 tline (57) on left: 103 104 105 106 107 108 109, on right: 7 text (58) on left: 110, on right: 105 108 109 antext (59) on left: 111 112 113 114 115 116 117 118, on right: 106 number (60) on left: 119, on right: 107 state 0 $default reduce using rule 1 (input) input go to state 1 state 1 input -> input . line (rule 2) $ go to state 145 error shift, and go to state 2 TXT shift, and go to state 3 ANTXT shift, and go to state 4 NUMBER shift, and go to state 5 TITLE shift, and go to state 6 CLEFT shift, and go to state 7 COMMENT shift, and go to state 8 FORMAT shift, and go to state 9 TUNETYPE shift, and go to state 10 COMPOSER shift, and go to state 11 line go to state 12 bline go to state 13 bbline go to state 14 tline go to state 15 text go to state 16 antext go to state 17 number go to state 18 state 2 line -> error . EOL (rule 8) EOL shift, and go to state 19 state 3 text -> TXT . (rule 110) $default reduce using rule 110 (text) state 4 antext -> ANTXT . (rule 111) $default reduce using rule 111 (antext) state 5 number -> NUMBER . (rule 119) $default reduce using rule 119 (number) state 6 antext -> TITLE . TUNETYPE COMPOSER (rule 112) antext -> TITLE . TUNETYPE (rule 113) antext -> TITLE . COMPOSER (rule 114) antext -> TITLE . (rule 116) TUNETYPE shift, and go to state 20 COMPOSER shift, and go to state 21 TUNETYPE [reduce using rule 116 (antext)] COMPOSER [reduce using rule 116 (antext)] $default reduce using rule 116 (antext) state 7 bbline -> CLEFT . (rule 19) $default reduce using rule 19 (bbline) state 8 tline -> COMMENT . (rule 103) $default reduce using rule 103 (tline) state 9 tline -> FORMAT . (rule 104) $default reduce using rule 104 (tline) state 10 antext -> TUNETYPE . COMPOSER (rule 115) antext -> TUNETYPE . (rule 117) COMPOSER shift, and go to state 22 COMPOSER [reduce using rule 117 (antext)] $default reduce using rule 117 (antext) state 11 antext -> COMPOSER . (rule 118) $default reduce using rule 118 (antext) state 12 input -> input line . (rule 2) $default reduce using rule 2 (input) state 13 line -> bline . ebar (rule 3) line -> bline . ebar ENDFILE (rule 4) line -> bline . ebar ebar (rule 5) line -> bline . ebar ebar ENDFILE (rule 6) bline -> bline . ebarc (rule 9) bline -> bline . ebar ebarc (rule 11) bline -> bline . bar (rule 12) bline -> bline . TIE (rule 13) bline -> bline . tiebeat (rule 14) bline -> bline . mbar (rule 15) bline -> bline . ebar mbar (rule 16) bline -> bline . ENDFS (rule 17) bline -> bline . BEAT (rule 18) BEAT shift, and go to state 23 BAR shift, and go to state 24 METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 28 EMB shift, and go to state 29 EMBP shift, and go to state 30 REST shift, and go to state 31 THEME shift, and go to state 32 TIE shift, and go to state 33 TIEBEAT shift, and go to state 34 ebar go to state 35 ebarc go to state 36 mbar go to state 37 bcont go to state 38 element go to state 39 theme go to state 40 btheme go to state 41 emb go to state 42 tiebeat go to state 43 bar go to state 44 state 14 bline -> bbline . (rule 10) bbline -> bbline . SIGNATURE (rule 20) bbline -> bbline . METER (rule 21) bbline -> bbline . METERFRAC (rule 22) METERFRAC shift, and go to state 45 METER shift, and go to state 46 SIGNATURE shift, and go to state 47 METERFRAC [reduce using rule 10 (bline)] METER [reduce using rule 10 (bline)] $default reduce using rule 10 (bline) state 15 line -> tline . (rule 7) $default reduce using rule 7 (line) state 16 tline -> text . (rule 105) tline -> text . text (rule 108) tline -> text . text text (rule 109) TXT shift, and go to state 3 TXT [reduce using rule 105 (tline)] $default reduce using rule 105 (tline) text go to state 48 state 17 tline -> antext . (rule 106) $default reduce using rule 106 (tline) state 18 tline -> number . (rule 107) $default reduce using rule 107 (tline) state 19 line -> error EOL . (rule 8) $default reduce using rule 8 (line) state 20 antext -> TITLE TUNETYPE . COMPOSER (rule 112) antext -> TITLE TUNETYPE . (rule 113) COMPOSER shift, and go to state 49 COMPOSER [reduce using rule 113 (antext)] $default reduce using rule 113 (antext) state 21 antext -> TITLE COMPOSER . (rule 114) $default reduce using rule 114 (antext) state 22 antext -> TUNETYPE COMPOSER . (rule 115) $default reduce using rule 115 (antext) state 23 bline -> bline BEAT . (rule 18) tiebeat -> BEAT . TIE (rule 96) tiebeat -> BEAT . tiebeat (rule 98) bar -> BEAT . bar (rule 100) BEAT shift, and go to state 50 BAR shift, and go to state 24 TIE shift, and go to state 51 TIEBEAT shift, and go to state 34 BEAT [reduce using rule 18 (bline)] BAR [reduce using rule 18 (bline)] TIE [reduce using rule 18 (bline)] TIEBEAT [reduce using rule 18 (bline)] $default reduce using rule 18 (bline) tiebeat go to state 52 bar go to state 53 state 24 bar -> BAR . (rule 99) $default reduce using rule 99 (bar) state 25 emb -> METERFRAC . (rule 90) $default reduce using rule 90 (emb) state 26 emb -> METER . (rule 89) $default reduce using rule 89 (emb) state 27 emb -> STARTFS . (rule 88) $default reduce using rule 88 (emb) state 28 bline -> bline ENDFS . (rule 17) emb -> ENDFS . (rule 87) CLEFT reduce using rule 87 (emb) BEAT reduce using rule 17 (bline) BEAT [reduce using rule 87 (emb)] BAR reduce using rule 17 (bline) BAR [reduce using rule 87 (emb)] EOL reduce using rule 87 (emb) METERFRAC reduce using rule 17 (bline) METERFRAC [reduce using rule 87 (emb)] METER reduce using rule 17 (bline) METER [reduce using rule 87 (emb)] STARTFS reduce using rule 17 (bline) STARTFS [reduce using rule 87 (emb)] ENDFS reduce using rule 17 (bline) ENDFS [reduce using rule 87 (emb)] EMB reduce using rule 17 (bline) EMB [reduce using rule 87 (emb)] EMBP reduce using rule 17 (bline) EMBP [reduce using rule 87 (emb)] REST reduce using rule 17 (bline) REST [reduce using rule 87 (emb)] THEME reduce using rule 17 (bline) THEME [reduce using rule 87 (emb)] TIE reduce using rule 17 (bline) TIE [reduce using rule 87 (emb)] TIEBEAT reduce using rule 17 (bline) TIEBEAT [reduce using rule 87 (emb)] TIEALA reduce using rule 87 (emb) TIEDBL reduce using rule 87 (emb) TIECLEFT reduce using rule 87 (emb) TIEXBAR reduce using rule 87 (emb) TIELRBAR reduce using rule 87 (emb) TIEDBAR reduce using rule 87 (emb) $default reduce using rule 17 (bline) state 29 emb -> EMB . (rule 85) $default reduce using rule 85 (emb) state 30 emb -> EMBP . (rule 84) $default reduce using rule 84 (emb) state 31 emb -> REST . (rule 86) $default reduce using rule 86 (emb) state 32 theme -> THEME . TIME DDOT (rule 62) theme -> THEME . TIME DOT (rule 63) theme -> THEME . TIME (rule 64) btheme -> THEME . BEAM TIME DDOT (rule 67) btheme -> THEME . BEAM TIME DOT (rule 68) btheme -> THEME . BEAM TIME (rule 69) BEAM shift, and go to state 54 TIME shift, and go to state 55 state 33 bline -> bline TIE . (rule 13) tiebeat -> TIE . BEAT (rule 95) BEAT shift, and go to state 56 BEAT [reduce using rule 13 (bline)] $default reduce using rule 13 (bline) state 34 tiebeat -> TIEBEAT . (rule 94) $default reduce using rule 94 (tiebeat) state 35 line -> bline ebar . (rule 3) line -> bline ebar . ENDFILE (rule 4) line -> bline ebar . ebar (rule 5) line -> bline ebar . ebar ENDFILE (rule 6) bline -> bline ebar . ebarc (rule 11) bline -> bline ebar . mbar (rule 16) METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 29 EMBP shift, and go to state 30 REST shift, and go to state 31 THEME shift, and go to state 32 ENDFILE shift, and go to state 58 $default reduce using rule 3 (line) ebar go to state 59 ebarc go to state 60 mbar go to state 61 bcont go to state 38 element go to state 39 theme go to state 40 btheme go to state 41 emb go to state 42 state 36 bline -> bline ebarc . (rule 9) $default reduce using rule 9 (bline) state 37 bline -> bline mbar . (rule 15) $default reduce using rule 15 (bline) state 38 ebar -> bcont . eol (rule 23) ebar -> bcont . TIE eol (rule 24) ebar -> bcont . TIEALA (rule 25) ebar -> bcont . TIEDBL (rule 26) ebar -> bcont . BEAT eol (rule 27) ebar -> bcont . tiebeat eol (rule 28) ebar -> bcont . BEAT ebar (rule 29) ebar -> bcont . tiebeat ebar (rule 30) ebar -> bcont . btheme emb eol (rule 31) ebarc -> bcont . CLEFT (rule 33) ebarc -> bcont . TIE CLEFT (rule 34) ebarc -> bcont . TIECLEFT (rule 35) ebarc -> bcont . BEAT CLEFT (rule 36) ebarc -> bcont . tiebeat CLEFT (rule 37) ebarc -> bcont . BEAT ebarc (rule 38) ebarc -> bcont . tiebeat ebarc (rule 39) ebarc -> bcont . btheme emb CLEFT (rule 40) mbar -> bcont . bar (rule 42) mbar -> bcont . TIE bar (rule 43) mbar -> bcont . TIEXBAR (rule 44) mbar -> bcont . TIEDBAR (rule 45) mbar -> bcont . TIELRBAR (rule 46) mbar -> bcont . BEAT bar (rule 47) mbar -> bcont . tiebeat bar (rule 48) mbar -> bcont . BEAT mbar (rule 49) mbar -> bcont . tiebeat mbar (rule 50) mbar -> bcont . btheme emb bar (rule 51) bcont -> bcont . element (rule 54) bcont -> bcont . TIE element (rule 55) CLEFT shift, and go to state 62 BEAT shift, and go to state 63 BAR shift, and go to state 24 EOL shift, and go to state 64 METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 29 EMBP shift, and go to state 30 REST shift, and go to state 31 THEME shift, and go to state 32 TIE shift, and go to state 65 TIEBEAT shift, and go to state 34 TIEALA shift, and go to state 66 TIEDBL shift, and go to state 67 TIECLEFT shift, and go to state 68 TIEXBAR shift, and go to state 69 TIELRBAR shift, and go to state 70 TIEDBAR shift, and go to state 71 element go to state 72 theme go to state 40 btheme go to state 73 eol go to state 74 emb go to state 42 tiebeat go to state 75 bar go to state 76 state 39 bcont -> element . (rule 53) $default reduce using rule 53 (bcont) state 40 element -> theme . (rule 56) theme -> theme . TRIPLET (rule 65) theme -> theme . ETIE (rule 66) TRIPLET shift, and go to state 77 ETIE shift, and go to state 78 $default reduce using rule 56 (element) state 41 ebar -> btheme . emb eol (rule 32) ebarc -> btheme . emb CLEFT (rule 41) mbar -> btheme . emb bar (rule 52) element -> btheme . (rule 57) element -> btheme . emb BEAT (rule 59) element -> btheme . theme (rule 60) element -> btheme . emb theme (rule 61) btheme -> btheme . THEME BEAM TIME DDOT (rule 70) btheme -> btheme . THEME BEAM TIME DOT (rule 71) btheme -> btheme . THEME BEAM TIME (rule 72) btheme -> btheme . emb THEME BEAM TIME DDOT (rule 73) btheme -> btheme . emb THEME BEAM TIME DOT (rule 74) btheme -> btheme . emb THEME BEAM TIME (rule 75) btheme -> btheme . TIE THEME BEAM TIME DDOT (rule 76) btheme -> btheme . TIE THEME BEAM TIME DOT (rule 77) btheme -> btheme . TIE THEME BEAM TIME (rule 78) btheme -> btheme . TRIPLET (rule 79) btheme -> btheme . ETIE (rule 80) METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 29 EMBP shift, and go to state 30 REST shift, and go to state 31 THEME shift, and go to state 79 TRIPLET shift, and go to state 80 ETIE shift, and go to state 81 TIE shift, and go to state 82 METERFRAC [reduce using rule 57 (element)] METER [reduce using rule 57 (element)] STARTFS [reduce using rule 57 (element)] ENDFS [reduce using rule 57 (element)] EMB [reduce using rule 57 (element)] EMBP [reduce using rule 57 (element)] REST [reduce using rule 57 (element)] THEME [reduce using rule 57 (element)] TIE [reduce using rule 57 (element)] $default reduce using rule 57 (element) theme go to state 83 emb go to state 84 state 42 element -> emb . (rule 58) emb -> emb . EMB (rule 91) emb -> emb . EMBP (rule 92) emb -> emb . emb (rule 93) METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 85 EMBP shift, and go to state 86 REST shift, and go to state 31 METERFRAC [reduce using rule 58 (element)] METER [reduce using rule 58 (element)] STARTFS [reduce using rule 58 (element)] ENDFS [reduce using rule 58 (element)] EMB [reduce using rule 58 (element)] EMBP [reduce using rule 58 (element)] REST [reduce using rule 58 (element)] $default reduce using rule 58 (element) emb go to state 87 state 43 bline -> bline tiebeat . (rule 14) tiebeat -> tiebeat . BEAT (rule 97) BEAT shift, and go to state 88 BEAT [reduce using rule 14 (bline)] $default reduce using rule 14 (bline) state 44 bline -> bline bar . (rule 12) bar -> bar . BEAT (rule 101) bar -> bar . ENDFS (rule 102) BEAT shift, and go to state 89 ENDFS shift, and go to state 90 BEAT [reduce using rule 12 (bline)] ENDFS [reduce using rule 12 (bline)] $default reduce using rule 12 (bline) state 45 bbline -> bbline METERFRAC . (rule 22) $default reduce using rule 22 (bbline) state 46 bbline -> bbline METER . (rule 21) $default reduce using rule 21 (bbline) state 47 bbline -> bbline SIGNATURE . (rule 20) $default reduce using rule 20 (bbline) state 48 tline -> text text . (rule 108) tline -> text text . text (rule 109) TXT shift, and go to state 3 TXT [reduce using rule 108 (tline)] $default reduce using rule 108 (tline) text go to state 91 state 49 antext -> TITLE TUNETYPE COMPOSER . (rule 112) $default reduce using rule 112 (antext) state 50 tiebeat -> BEAT . TIE (rule 96) tiebeat -> BEAT . tiebeat (rule 98) bar -> BEAT . bar (rule 100) BEAT shift, and go to state 50 BAR shift, and go to state 24 TIE shift, and go to state 51 TIEBEAT shift, and go to state 34 tiebeat go to state 52 bar go to state 53 state 51 tiebeat -> TIE . BEAT (rule 95) tiebeat -> BEAT TIE . (rule 96) BEAT shift, and go to state 56 BEAT [reduce using rule 96 (tiebeat)] $default reduce using rule 96 (tiebeat) state 52 tiebeat -> tiebeat . BEAT (rule 97) tiebeat -> BEAT tiebeat . (rule 98) BEAT shift, and go to state 88 BEAT [reduce using rule 98 (tiebeat)] $default reduce using rule 98 (tiebeat) state 53 bar -> BEAT bar . (rule 100) bar -> bar . BEAT (rule 101) bar -> bar . ENDFS (rule 102) BEAT shift, and go to state 89 ENDFS shift, and go to state 90 BEAT [reduce using rule 100 (bar)] ENDFS [reduce using rule 100 (bar)] $default reduce using rule 100 (bar) state 54 btheme -> THEME BEAM . TIME DDOT (rule 67) btheme -> THEME BEAM . TIME DOT (rule 68) btheme -> THEME BEAM . TIME (rule 69) TIME shift, and go to state 92 state 55 theme -> THEME TIME . DDOT (rule 62) theme -> THEME TIME . DOT (rule 63) theme -> THEME TIME . (rule 64) DOT shift, and go to state 93 DDOT shift, and go to state 94 $default reduce using rule 64 (theme) state 56 tiebeat -> TIE BEAT . (rule 95) $default reduce using rule 95 (tiebeat) state 57 emb -> ENDFS . (rule 87) $default reduce using rule 87 (emb) state 58 line -> bline ebar ENDFILE . (rule 4) $default reduce using rule 4 (line) state 59 line -> bline ebar ebar . (rule 5) line -> bline ebar ebar . ENDFILE (rule 6) ENDFILE shift, and go to state 95 $default reduce using rule 5 (line) state 60 bline -> bline ebar ebarc . (rule 11) $default reduce using rule 11 (bline) state 61 bline -> bline ebar mbar . (rule 16) $default reduce using rule 16 (bline) state 62 ebarc -> bcont CLEFT . (rule 33) $default reduce using rule 33 (ebarc) state 63 ebar -> bcont BEAT . eol (rule 27) ebar -> bcont BEAT . ebar (rule 29) ebarc -> bcont BEAT . CLEFT (rule 36) ebarc -> bcont BEAT . ebarc (rule 38) mbar -> bcont BEAT . bar (rule 47) mbar -> bcont BEAT . mbar (rule 49) tiebeat -> BEAT . TIE (rule 96) tiebeat -> BEAT . tiebeat (rule 98) bar -> BEAT . bar (rule 100) CLEFT shift, and go to state 96 BEAT shift, and go to state 50 BAR shift, and go to state 24 EOL shift, and go to state 64 METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 29 EMBP shift, and go to state 30 REST shift, and go to state 31 THEME shift, and go to state 32 TIE shift, and go to state 51 TIEBEAT shift, and go to state 34 ebar go to state 97 ebarc go to state 98 mbar go to state 99 bcont go to state 38 element go to state 39 theme go to state 40 btheme go to state 41 eol go to state 100 emb go to state 42 tiebeat go to state 52 bar go to state 101 state 64 eol -> EOL . (rule 81) $default reduce using rule 81 (eol) state 65 ebar -> bcont TIE . eol (rule 24) ebarc -> bcont TIE . CLEFT (rule 34) mbar -> bcont TIE . bar (rule 43) bcont -> bcont TIE . element (rule 55) tiebeat -> TIE . BEAT (rule 95) CLEFT shift, and go to state 102 BEAT shift, and go to state 103 BAR shift, and go to state 24 EOL shift, and go to state 64 METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 29 EMBP shift, and go to state 30 REST shift, and go to state 31 THEME shift, and go to state 32 element go to state 104 theme go to state 40 btheme go to state 105 eol go to state 106 emb go to state 42 bar go to state 107 state 66 ebar -> bcont TIEALA . (rule 25) $default reduce using rule 25 (ebar) state 67 ebar -> bcont TIEDBL . (rule 26) $default reduce using rule 26 (ebar) state 68 ebarc -> bcont TIECLEFT . (rule 35) $default reduce using rule 35 (ebarc) state 69 mbar -> bcont TIEXBAR . (rule 44) $default reduce using rule 44 (mbar) state 70 mbar -> bcont TIELRBAR . (rule 46) $default reduce using rule 46 (mbar) state 71 mbar -> bcont TIEDBAR . (rule 45) $default reduce using rule 45 (mbar) state 72 bcont -> bcont element . (rule 54) $default reduce using rule 54 (bcont) state 73 ebar -> bcont btheme . emb eol (rule 31) ebarc -> bcont btheme . emb CLEFT (rule 40) mbar -> bcont btheme . emb bar (rule 51) element -> btheme . (rule 57) element -> btheme . emb BEAT (rule 59) element -> btheme . theme (rule 60) element -> btheme . emb theme (rule 61) btheme -> btheme . THEME BEAM TIME DDOT (rule 70) btheme -> btheme . THEME BEAM TIME DOT (rule 71) btheme -> btheme . THEME BEAM TIME (rule 72) btheme -> btheme . emb THEME BEAM TIME DDOT (rule 73) btheme -> btheme . emb THEME BEAM TIME DOT (rule 74) btheme -> btheme . emb THEME BEAM TIME (rule 75) btheme -> btheme . TIE THEME BEAM TIME DDOT (rule 76) btheme -> btheme . TIE THEME BEAM TIME DOT (rule 77) btheme -> btheme . TIE THEME BEAM TIME (rule 78) btheme -> btheme . TRIPLET (rule 79) btheme -> btheme . ETIE (rule 80) METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 29 EMBP shift, and go to state 30 REST shift, and go to state 31 THEME shift, and go to state 79 TRIPLET shift, and go to state 80 ETIE shift, and go to state 81 TIE shift, and go to state 82 METERFRAC [reduce using rule 57 (element)] METER [reduce using rule 57 (element)] STARTFS [reduce using rule 57 (element)] ENDFS [reduce using rule 57 (element)] EMB [reduce using rule 57 (element)] EMBP [reduce using rule 57 (element)] REST [reduce using rule 57 (element)] THEME [reduce using rule 57 (element)] TIE [reduce using rule 57 (element)] $default reduce using rule 57 (element) theme go to state 83 emb go to state 108 state 74 ebar -> bcont eol . (rule 23) eol -> eol . REP (rule 82) eol -> eol . ENDFS (rule 83) ENDFS shift, and go to state 109 REP shift, and go to state 110 ENDFS [reduce using rule 23 (ebar)] $default reduce using rule 23 (ebar) state 75 ebar -> bcont tiebeat . eol (rule 28) ebar -> bcont tiebeat . ebar (rule 30) ebarc -> bcont tiebeat . CLEFT (rule 37) ebarc -> bcont tiebeat . ebarc (rule 39) mbar -> bcont tiebeat . bar (rule 48) mbar -> bcont tiebeat . mbar (rule 50) tiebeat -> tiebeat . BEAT (rule 97) CLEFT shift, and go to state 111 BEAT shift, and go to state 112 BAR shift, and go to state 24 EOL shift, and go to state 64 METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 29 EMBP shift, and go to state 30 REST shift, and go to state 31 THEME shift, and go to state 32 ebar go to state 113 ebarc go to state 114 mbar go to state 115 bcont go to state 38 element go to state 39 theme go to state 40 btheme go to state 41 eol go to state 116 emb go to state 42 bar go to state 117 state 76 mbar -> bcont bar . (rule 42) bar -> bar . BEAT (rule 101) bar -> bar . ENDFS (rule 102) BEAT shift, and go to state 89 ENDFS shift, and go to state 90 BEAT [reduce using rule 42 (mbar)] ENDFS [reduce using rule 42 (mbar)] $default reduce using rule 42 (mbar) state 77 theme -> theme TRIPLET . (rule 65) $default reduce using rule 65 (theme) state 78 theme -> theme ETIE . (rule 66) $default reduce using rule 66 (theme) state 79 theme -> THEME . TIME DDOT (rule 62) theme -> THEME . TIME DOT (rule 63) theme -> THEME . TIME (rule 64) btheme -> btheme THEME . BEAM TIME DDOT (rule 70) btheme -> btheme THEME . BEAM TIME DOT (rule 71) btheme -> btheme THEME . BEAM TIME (rule 72) BEAM shift, and go to state 118 TIME shift, and go to state 55 state 80 btheme -> btheme TRIPLET . (rule 79) $default reduce using rule 79 (btheme) state 81 btheme -> btheme ETIE . (rule 80) $default reduce using rule 80 (btheme) state 82 btheme -> btheme TIE . THEME BEAM TIME DDOT (rule 76) btheme -> btheme TIE . THEME BEAM TIME DOT (rule 77) btheme -> btheme TIE . THEME BEAM TIME (rule 78) THEME shift, and go to state 119 state 83 element -> btheme theme . (rule 60) theme -> theme . TRIPLET (rule 65) theme -> theme . ETIE (rule 66) TRIPLET shift, and go to state 77 ETIE shift, and go to state 78 $default reduce using rule 60 (element) state 84 ebar -> btheme emb . eol (rule 32) ebarc -> btheme emb . CLEFT (rule 41) mbar -> btheme emb . bar (rule 52) element -> btheme emb . BEAT (rule 59) element -> btheme emb . theme (rule 61) btheme -> btheme emb . THEME BEAM TIME DDOT (rule 73) btheme -> btheme emb . THEME BEAM TIME DOT (rule 74) btheme -> btheme emb . THEME BEAM TIME (rule 75) emb -> emb . EMB (rule 91) emb -> emb . EMBP (rule 92) emb -> emb . emb (rule 93) CLEFT shift, and go to state 120 BEAT shift, and go to state 121 BAR shift, and go to state 24 EOL shift, and go to state 64 METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 85 EMBP shift, and go to state 86 REST shift, and go to state 31 THEME shift, and go to state 122 theme go to state 123 eol go to state 124 emb go to state 87 bar go to state 125 state 85 emb -> EMB . (rule 85) emb -> emb EMB . (rule 91) CLEFT reduce using rule 85 (emb) CLEFT [reduce using rule 91 (emb)] BEAT reduce using rule 85 (emb) BEAT [reduce using rule 91 (emb)] BAR reduce using rule 85 (emb) BAR [reduce using rule 91 (emb)] EOL reduce using rule 85 (emb) EOL [reduce using rule 91 (emb)] METERFRAC reduce using rule 85 (emb) METERFRAC [reduce using rule 91 (emb)] METER reduce using rule 85 (emb) METER [reduce using rule 91 (emb)] STARTFS reduce using rule 85 (emb) STARTFS [reduce using rule 91 (emb)] ENDFS reduce using rule 85 (emb) ENDFS [reduce using rule 91 (emb)] EMB reduce using rule 85 (emb) EMB [reduce using rule 91 (emb)] EMBP reduce using rule 85 (emb) EMBP [reduce using rule 91 (emb)] REST reduce using rule 85 (emb) REST [reduce using rule 91 (emb)] THEME reduce using rule 85 (emb) THEME [reduce using rule 91 (emb)] TIE reduce using rule 85 (emb) TIE [reduce using rule 91 (emb)] TIEBEAT reduce using rule 85 (emb) TIEBEAT [reduce using rule 91 (emb)] TIEALA reduce using rule 85 (emb) TIEALA [reduce using rule 91 (emb)] TIEDBL reduce using rule 85 (emb) TIEDBL [reduce using rule 91 (emb)] TIECLEFT reduce using rule 85 (emb) TIECLEFT [reduce using rule 91 (emb)] TIEXBAR reduce using rule 85 (emb) TIEXBAR [reduce using rule 91 (emb)] TIELRBAR reduce using rule 85 (emb) TIELRBAR [reduce using rule 91 (emb)] TIEDBAR reduce using rule 85 (emb) TIEDBAR [reduce using rule 91 (emb)] $default reduce using rule 85 (emb) state 86 emb -> EMBP . (rule 84) emb -> emb EMBP . (rule 92) CLEFT reduce using rule 84 (emb) CLEFT [reduce using rule 92 (emb)] BEAT reduce using rule 84 (emb) BEAT [reduce using rule 92 (emb)] BAR reduce using rule 84 (emb) BAR [reduce using rule 92 (emb)] EOL reduce using rule 84 (emb) EOL [reduce using rule 92 (emb)] METERFRAC reduce using rule 84 (emb) METERFRAC [reduce using rule 92 (emb)] METER reduce using rule 84 (emb) METER [reduce using rule 92 (emb)] STARTFS reduce using rule 84 (emb) STARTFS [reduce using rule 92 (emb)] ENDFS reduce using rule 84 (emb) ENDFS [reduce using rule 92 (emb)] EMB reduce using rule 84 (emb) EMB [reduce using rule 92 (emb)] EMBP reduce using rule 84 (emb) EMBP [reduce using rule 92 (emb)] REST reduce using rule 84 (emb) REST [reduce using rule 92 (emb)] THEME reduce using rule 84 (emb) THEME [reduce using rule 92 (emb)] TIE reduce using rule 84 (emb) TIE [reduce using rule 92 (emb)] TIEBEAT reduce using rule 84 (emb) TIEBEAT [reduce using rule 92 (emb)] TIEALA reduce using rule 84 (emb) TIEALA [reduce using rule 92 (emb)] TIEDBL reduce using rule 84 (emb) TIEDBL [reduce using rule 92 (emb)] TIECLEFT reduce using rule 84 (emb) TIECLEFT [reduce using rule 92 (emb)] TIEXBAR reduce using rule 84 (emb) TIEXBAR [reduce using rule 92 (emb)] TIELRBAR reduce using rule 84 (emb) TIELRBAR [reduce using rule 92 (emb)] TIEDBAR reduce using rule 84 (emb) TIEDBAR [reduce using rule 92 (emb)] $default reduce using rule 84 (emb) state 87 emb -> emb . EMB (rule 91) emb -> emb . EMBP (rule 92) emb -> emb . emb (rule 93) emb -> emb emb . (rule 93) METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 85 EMBP shift, and go to state 86 REST shift, and go to state 31 METERFRAC [reduce using rule 93 (emb)] METER [reduce using rule 93 (emb)] STARTFS [reduce using rule 93 (emb)] ENDFS [reduce using rule 93 (emb)] EMB [reduce using rule 93 (emb)] EMBP [reduce using rule 93 (emb)] REST [reduce using rule 93 (emb)] $default reduce using rule 93 (emb) emb go to state 87 state 88 tiebeat -> tiebeat BEAT . (rule 97) $default reduce using rule 97 (tiebeat) state 89 bar -> bar BEAT . (rule 101) $default reduce using rule 101 (bar) state 90 bar -> bar ENDFS . (rule 102) $default reduce using rule 102 (bar) state 91 tline -> text text text . (rule 109) $default reduce using rule 109 (tline) state 92 btheme -> THEME BEAM TIME . DDOT (rule 67) btheme -> THEME BEAM TIME . DOT (rule 68) btheme -> THEME BEAM TIME . (rule 69) DOT shift, and go to state 126 DDOT shift, and go to state 127 $default reduce using rule 69 (btheme) state 93 theme -> THEME TIME DOT . (rule 63) $default reduce using rule 63 (theme) state 94 theme -> THEME TIME DDOT . (rule 62) $default reduce using rule 62 (theme) state 95 line -> bline ebar ebar ENDFILE . (rule 6) $default reduce using rule 6 (line) state 96 ebarc -> bcont BEAT CLEFT . (rule 36) $default reduce using rule 36 (ebarc) state 97 ebar -> bcont BEAT ebar . (rule 29) $default reduce using rule 29 (ebar) state 98 ebarc -> bcont BEAT ebarc . (rule 38) $default reduce using rule 38 (ebarc) state 99 mbar -> bcont BEAT mbar . (rule 49) $default reduce using rule 49 (mbar) state 100 ebar -> bcont BEAT eol . (rule 27) eol -> eol . REP (rule 82) eol -> eol . ENDFS (rule 83) ENDFS shift, and go to state 109 REP shift, and go to state 110 ENDFS [reduce using rule 27 (ebar)] $default reduce using rule 27 (ebar) state 101 mbar -> bcont BEAT bar . (rule 47) bar -> BEAT bar . (rule 100) bar -> bar . BEAT (rule 101) bar -> bar . ENDFS (rule 102) BEAT shift, and go to state 89 ENDFS shift, and go to state 90 BEAT [reduce using rule 47 (mbar)] BEAT [reduce using rule 100 (bar)] BAR reduce using rule 47 (mbar) BAR [reduce using rule 100 (bar)] METERFRAC reduce using rule 47 (mbar) METERFRAC [reduce using rule 100 (bar)] METER reduce using rule 47 (mbar) METER [reduce using rule 100 (bar)] STARTFS reduce using rule 47 (mbar) STARTFS [reduce using rule 100 (bar)] ENDFS [reduce using rule 47 (mbar)] ENDFS [reduce using rule 100 (bar)] EMB reduce using rule 47 (mbar) EMB [reduce using rule 100 (bar)] EMBP reduce using rule 47 (mbar) EMBP [reduce using rule 100 (bar)] REST reduce using rule 47 (mbar) REST [reduce using rule 100 (bar)] THEME reduce using rule 47 (mbar) THEME [reduce using rule 100 (bar)] TIE reduce using rule 47 (mbar) TIE [reduce using rule 100 (bar)] TIEBEAT reduce using rule 47 (mbar) TIEBEAT [reduce using rule 100 (bar)] $default reduce using rule 47 (mbar) state 102 ebarc -> bcont TIE CLEFT . (rule 34) $default reduce using rule 34 (ebarc) state 103 tiebeat -> TIE BEAT . (rule 95) bar -> BEAT . bar (rule 100) BEAT shift, and go to state 128 BAR shift, and go to state 24 BEAT [reduce using rule 95 (tiebeat)] BAR [reduce using rule 95 (tiebeat)] $default reduce using rule 95 (tiebeat) bar go to state 53 state 104 bcont -> bcont TIE element . (rule 55) $default reduce using rule 55 (bcont) state 105 element -> btheme . (rule 57) element -> btheme . emb BEAT (rule 59) element -> btheme . theme (rule 60) element -> btheme . emb theme (rule 61) btheme -> btheme . THEME BEAM TIME DDOT (rule 70) btheme -> btheme . THEME BEAM TIME DOT (rule 71) btheme -> btheme . THEME BEAM TIME (rule 72) btheme -> btheme . emb THEME BEAM TIME DDOT (rule 73) btheme -> btheme . emb THEME BEAM TIME DOT (rule 74) btheme -> btheme . emb THEME BEAM TIME (rule 75) btheme -> btheme . TIE THEME BEAM TIME DDOT (rule 76) btheme -> btheme . TIE THEME BEAM TIME DOT (rule 77) btheme -> btheme . TIE THEME BEAM TIME (rule 78) btheme -> btheme . TRIPLET (rule 79) btheme -> btheme . ETIE (rule 80) METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 29 EMBP shift, and go to state 30 REST shift, and go to state 31 THEME shift, and go to state 79 TRIPLET shift, and go to state 80 ETIE shift, and go to state 81 TIE shift, and go to state 82 METERFRAC [reduce using rule 57 (element)] METER [reduce using rule 57 (element)] STARTFS [reduce using rule 57 (element)] ENDFS [reduce using rule 57 (element)] EMB [reduce using rule 57 (element)] EMBP [reduce using rule 57 (element)] REST [reduce using rule 57 (element)] THEME [reduce using rule 57 (element)] TIE [reduce using rule 57 (element)] $default reduce using rule 57 (element) theme go to state 83 emb go to state 129 state 106 ebar -> bcont TIE eol . (rule 24) eol -> eol . REP (rule 82) eol -> eol . ENDFS (rule 83) ENDFS shift, and go to state 109 REP shift, and go to state 110 ENDFS [reduce using rule 24 (ebar)] $default reduce using rule 24 (ebar) state 107 mbar -> bcont TIE bar . (rule 43) bar -> bar . BEAT (rule 101) bar -> bar . ENDFS (rule 102) BEAT shift, and go to state 89 ENDFS shift, and go to state 90 BEAT [reduce using rule 43 (mbar)] ENDFS [reduce using rule 43 (mbar)] $default reduce using rule 43 (mbar) state 108 ebar -> bcont btheme emb . eol (rule 31) ebarc -> bcont btheme emb . CLEFT (rule 40) mbar -> bcont btheme emb . bar (rule 51) element -> btheme emb . BEAT (rule 59) element -> btheme emb . theme (rule 61) btheme -> btheme emb . THEME BEAM TIME DDOT (rule 73) btheme -> btheme emb . THEME BEAM TIME DOT (rule 74) btheme -> btheme emb . THEME BEAM TIME (rule 75) emb -> emb . EMB (rule 91) emb -> emb . EMBP (rule 92) emb -> emb . emb (rule 93) CLEFT shift, and go to state 130 BEAT shift, and go to state 121 BAR shift, and go to state 24 EOL shift, and go to state 64 METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 85 EMBP shift, and go to state 86 REST shift, and go to state 31 THEME shift, and go to state 122 theme go to state 123 eol go to state 131 emb go to state 87 bar go to state 132 state 109 eol -> eol ENDFS . (rule 83) $default reduce using rule 83 (eol) state 110 eol -> eol REP . (rule 82) $default reduce using rule 82 (eol) state 111 ebarc -> bcont tiebeat CLEFT . (rule 37) $default reduce using rule 37 (ebarc) state 112 tiebeat -> tiebeat BEAT . (rule 97) bar -> BEAT . bar (rule 100) BEAT shift, and go to state 128 BAR shift, and go to state 24 BEAT [reduce using rule 97 (tiebeat)] BAR [reduce using rule 97 (tiebeat)] $default reduce using rule 97 (tiebeat) bar go to state 53 state 113 ebar -> bcont tiebeat ebar . (rule 30) $default reduce using rule 30 (ebar) state 114 ebarc -> bcont tiebeat ebarc . (rule 39) $default reduce using rule 39 (ebarc) state 115 mbar -> bcont tiebeat mbar . (rule 50) $default reduce using rule 50 (mbar) state 116 ebar -> bcont tiebeat eol . (rule 28) eol -> eol . REP (rule 82) eol -> eol . ENDFS (rule 83) ENDFS shift, and go to state 109 REP shift, and go to state 110 ENDFS [reduce using rule 28 (ebar)] $default reduce using rule 28 (ebar) state 117 mbar -> bcont tiebeat bar . (rule 48) bar -> bar . BEAT (rule 101) bar -> bar . ENDFS (rule 102) BEAT shift, and go to state 89 ENDFS shift, and go to state 90 BEAT [reduce using rule 48 (mbar)] ENDFS [reduce using rule 48 (mbar)] $default reduce using rule 48 (mbar) state 118 btheme -> btheme THEME BEAM . TIME DDOT (rule 70) btheme -> btheme THEME BEAM . TIME DOT (rule 71) btheme -> btheme THEME BEAM . TIME (rule 72) TIME shift, and go to state 133 state 119 btheme -> btheme TIE THEME . BEAM TIME DDOT (rule 76) btheme -> btheme TIE THEME . BEAM TIME DOT (rule 77) btheme -> btheme TIE THEME . BEAM TIME (rule 78) BEAM shift, and go to state 134 state 120 ebarc -> btheme emb CLEFT . (rule 41) $default reduce using rule 41 (ebarc) state 121 element -> btheme emb BEAT . (rule 59) bar -> BEAT . bar (rule 100) BEAT shift, and go to state 128 BAR shift, and go to state 24 BEAT [reduce using rule 59 (element)] BAR [reduce using rule 59 (element)] $default reduce using rule 59 (element) bar go to state 53 state 122 theme -> THEME . TIME DDOT (rule 62) theme -> THEME . TIME DOT (rule 63) theme -> THEME . TIME (rule 64) btheme -> btheme emb THEME . BEAM TIME DDOT (rule 73) btheme -> btheme emb THEME . BEAM TIME DOT (rule 74) btheme -> btheme emb THEME . BEAM TIME (rule 75) BEAM shift, and go to state 135 TIME shift, and go to state 55 state 123 element -> btheme emb theme . (rule 61) theme -> theme . TRIPLET (rule 65) theme -> theme . ETIE (rule 66) TRIPLET shift, and go to state 77 ETIE shift, and go to state 78 $default reduce using rule 61 (element) state 124 ebar -> btheme emb eol . (rule 32) eol -> eol . REP (rule 82) eol -> eol . ENDFS (rule 83) ENDFS shift, and go to state 109 REP shift, and go to state 110 ENDFS [reduce using rule 32 (ebar)] $default reduce using rule 32 (ebar) state 125 mbar -> btheme emb bar . (rule 52) bar -> bar . BEAT (rule 101) bar -> bar . ENDFS (rule 102) BEAT shift, and go to state 89 ENDFS shift, and go to state 90 BEAT [reduce using rule 52 (mbar)] ENDFS [reduce using rule 52 (mbar)] $default reduce using rule 52 (mbar) state 126 btheme -> THEME BEAM TIME DOT . (rule 68) $default reduce using rule 68 (btheme) state 127 btheme -> THEME BEAM TIME DDOT . (rule 67) $default reduce using rule 67 (btheme) state 128 bar -> BEAT . bar (rule 100) BEAT shift, and go to state 128 BAR shift, and go to state 24 bar go to state 53 state 129 element -> btheme emb . BEAT (rule 59) element -> btheme emb . theme (rule 61) btheme -> btheme emb . THEME BEAM TIME DDOT (rule 73) btheme -> btheme emb . THEME BEAM TIME DOT (rule 74) btheme -> btheme emb . THEME BEAM TIME (rule 75) emb -> emb . EMB (rule 91) emb -> emb . EMBP (rule 92) emb -> emb . emb (rule 93) BEAT shift, and go to state 136 METERFRAC shift, and go to state 25 METER shift, and go to state 26 STARTFS shift, and go to state 27 ENDFS shift, and go to state 57 EMB shift, and go to state 85 EMBP shift, and go to state 86 REST shift, and go to state 31 THEME shift, and go to state 122 theme go to state 123 emb go to state 87 state 130 ebarc -> bcont btheme emb CLEFT . (rule 40) $default reduce using rule 40 (ebarc) state 131 ebar -> bcont btheme emb eol . (rule 31) eol -> eol . REP (rule 82) eol -> eol . ENDFS (rule 83) ENDFS shift, and go to state 109 REP shift, and go to state 110 ENDFS [reduce using rule 31 (ebar)] $default reduce using rule 31 (ebar) state 132 mbar -> bcont btheme emb bar . (rule 51) bar -> bar . BEAT (rule 101) bar -> bar . ENDFS (rule 102) BEAT shift, and go to state 89 ENDFS shift, and go to state 90 BEAT [reduce using rule 51 (mbar)] ENDFS [reduce using rule 51 (mbar)] $default reduce using rule 51 (mbar) state 133 btheme -> btheme THEME BEAM TIME . DDOT (rule 70) btheme -> btheme THEME BEAM TIME . DOT (rule 71) btheme -> btheme THEME BEAM TIME . (rule 72) DOT shift, and go to state 137 DDOT shift, and go to state 138 $default reduce using rule 72 (btheme) state 134 btheme -> btheme TIE THEME BEAM . TIME DDOT (rule 76) btheme -> btheme TIE THEME BEAM . TIME DOT (rule 77) btheme -> btheme TIE THEME BEAM . TIME (rule 78) TIME shift, and go to state 139 state 135 btheme -> btheme emb THEME BEAM . TIME DDOT (rule 73) btheme -> btheme emb THEME BEAM . TIME DOT (rule 74) btheme -> btheme emb THEME BEAM . TIME (rule 75) TIME shift, and go to state 140 state 136 element -> btheme emb BEAT . (rule 59) $default reduce using rule 59 (element) state 137 btheme -> btheme THEME BEAM TIME DOT . (rule 71) $default reduce using rule 71 (btheme) state 138 btheme -> btheme THEME BEAM TIME DDOT . (rule 70) $default reduce using rule 70 (btheme) state 139 btheme -> btheme TIE THEME BEAM TIME . DDOT (rule 76) btheme -> btheme TIE THEME BEAM TIME . DOT (rule 77) btheme -> btheme TIE THEME BEAM TIME . (rule 78) DOT shift, and go to state 141 DDOT shift, and go to state 142 $default reduce using rule 78 (btheme) state 140 btheme -> btheme emb THEME BEAM TIME . DDOT (rule 73) btheme -> btheme emb THEME BEAM TIME . DOT (rule 74) btheme -> btheme emb THEME BEAM TIME . (rule 75) DOT shift, and go to state 143 DDOT shift, and go to state 144 $default reduce using rule 75 (btheme) state 141 btheme -> btheme TIE THEME BEAM TIME DOT . (rule 77) $default reduce using rule 77 (btheme) state 142 btheme -> btheme TIE THEME BEAM TIME DDOT . (rule 76) $default reduce using rule 76 (btheme) state 143 btheme -> btheme emb THEME BEAM TIME DOT . (rule 74) $default reduce using rule 74 (btheme) state 144 btheme -> btheme emb THEME BEAM TIME DDOT . (rule 73) $default reduce using rule 73 (btheme) state 145 $ go to state 146 state 146 $default accept