Vu, T.; Altman, A.; Shoham, Y. 2009. On the Complexity of Schedule Control Problems for Knockout Tournaments. In Proceedings of AAMAS’09.[PDF]
Vu, T.; Altman, A.; Shoham, Y. 2008. On the Agenda Control Problem for Knockout Tournaments. In Proceedings of COMSOC’08.[PDF]
Powers, R.; Shoham, Y.; Vu, T. 2006. A General Criterion and an Algorithmic Framework for Learning in Multi-Agent Systems. In Learning and Computational Game Theory: Special Issue of the Machine Learning Journal.[PDF]
Vu, T.; Powers, R.; Shoham, Y. 2006. Learning against Multiple Opponents. In Proceedings of the AAMAS’06. [PDF]
Go, J.; Vu, T.; Kuffner J. 2005. Autonomous Behaviors for Interactive Vehicle Animations. In International Journal of Humanoid Robotics. 2005. [PDF][Info/Movies]
Nguyen, H.; Vu, T.; Hoang, K. 2005. Internet and Genetics Algorithm-based Text Categorization for Documents in Vietnamese. In Proceedings of the RIVF’05. 2005.
Vu, T. 2004. Behavior Programming Language and Automated Code Generation for Agent Behavior Control. Senior Thesis at Carnegie Mellon University advised by Prof. Veloso, M. [PDF]
Vu, T.; Veloso, M. 2004. High-Level Behavior Programming. In Proceedings of the AAMAS’04. July 2004. [extended version]
Go, J.; Vu, T.; Kuffner J. 2004. Autonomous Behaviors for Interactive Vehicle Animations. In Proceeding of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2004. August 2004. [PDF]
Vu, T.; Go, J.; Kaminka, G.; Veloso,M.; Browning,B. 2003. Monad: A Flexible Architecture for Multi-Agent Control. In Proceedings of the AAMAS’03. July 2003. [PDF]
Kaminka, G.; Go, J.; Vu, T. 2002. Context-Dependent Joint-Decision Arbitration for Computer Games. In Agent in Computer Games Workshop at ICCG’02. July 2002. [PDF]