class Vec { int[] x = new int[numFrames]; int[] y = new int[numFrames]; int curI = 0; Vec(int startX, int startY, int targX, int targY) { int diffX = startX - targX; int diffY = startY - targY; double len = sqrt(sq(diffX) + sq(diffY)); double dX = diffX/(double)(numFrames+dly); double dY = diffY/(double)(numFrames+dly); for(int i=0; i