Steven Dow

ABOUT

PROJECTS

CV



Postdoctoral Scholar
HCI Group
Computer Science Dept
Stanford University

CONTACT

353 Serra Mall, 390 Gates
Stanford, CA 94305

Fax: +1 650 723 0033

stevendow{at}gmail{dot}com
spdow{at}stanford{dot}edu
www.stanford.edu/~spdow

Admin: Monica Niemiec
Tel: +1 650 725 9494

TRAVEL

Jul 9-20 Cambridge, UK
Oct 16-19 Montreal, QC
Oct 27-30 Berkeley, CA

EDUCATION      EMPLOYMENT      TEACHING      PUBLICATIONS      TALKS      SERVICE      HONORS     PRESS      EXHIBITIONS  


education

2008

2004
M.S. Human-Computer Interaction 
College of Computing, Georgia Institute of Technology

1999
B.S. Industrial Engineering, with a Computer Science focus 
College of Engineering, University of Iowa


employment

2008-09
Stanford University, Stanford, CA
Postdoctoral Scholar, Computer Science (with Scott Klemmer)

2003-08
Georgia Institute of Technology, Atlanta, GA
Graduate Research Assistant, College of Computing (with Blair MacIntyre)

Summer 2007
University of South Australia, Adelaide, Australia
NSF East Asia and Pacific Summer Institutes Research Scholar (with Bruce Thomas)

Summer 2005
Intel Research, Seattle, WA
Research Intern (with James Landay)

Summer 2003
Microsoft Corporation, Redmond, WA
Program Manager Intern

2002
Interactive Media Technology Center, Atlanta, GA
Graduate Research Assistant

2000-01
Accenture Tech Labs, Chicago, IL
Research Analyst

2000-01
University of Iowa, Iowa City, IA
Undergraduate Research Assistant, GROK Lab


teaching

Spring 2008
Information Visualization College of Computing, Georgia Tech
Teaching Assistant for James Foley

Spring 2007
Issues in Human-Centered Computing College of Computing, Georgia Tech
Teaching Assistant for Elizabeth Mynatt

Spring 2004-05
Augmented Reality Design College of Computing, Georgia Tech
Teaching Assistant for Blair MacIntyre and Jay Bolter

Fall 2004
Human-Computer Interaction College of Computing, Georgia Tech
Teaching Assistant for Bruce Walker


publications

Conference Papers
The Effect of Parallel Prototyping on Design Performance, Learning, and Self-Efficacy, Steven P. Dow, Alana Glassco, Jonathan Kass, Melissa Schwarz, and Scott R. Klemmer. CSTR-2009-02, (In submission).

Eliza meets the Wizard-of-Oz: Blending Machine and Human Control of Embodied Characters, Steven P. Dow, Manish Mehta, Blair MacIntyre, and Michael Mateas. (In Submission).

The Efficacy of Prototyping Under Time Constraints, Steven P. Dow, Kate Heddleston, and Scott R. Klemmer. ACM SIGCHI Conf on Creativity and Cognition, 2009.

Agency Reconsidered, Noah Wardrip-Fruin, Michael Mateas, Steven P. Dow, and Serdar Sali. In Conference on Digital Games Research (DiGRA’09), London, UK, 2009.

Styles of Play in Immersive and Interactive Story: Case Studies from a Gallery Installation of AR Façade, Steven Dow, Blair MacIntyre, and Michael Mateas. In ACM SIGCHI Conference on Advances in Computer Entertainment (ACE’08), Yokohama, Japan, 2008.

Presence and Engagement in an Interactive Drama, Steven P. Dow, Manish Mehta, Ellie Harmon, Blair MacIntyre, and Michael Mateas. In ACM Conference on Human Factors in Computing Systems (CHI'07), San Jose, CA, USA, 2007.

Evaluating a Conversation-centered Interactive Drama, Manish Mehta, Steven P. Dow, Michael Mateas, and Blair MacIntyre. In Conference on Autonomous Agents and Multi-Agent Systems (AAMAS’07), 2007.

Initial Lessons from ARFaçade, An Interactive Augmented Reality Drama, Steven P. Dow, Manish Mehta, Annie Lausier, Blair MacIntyre, and Michael Mateas. In ACM SIGCHI Conference on Advances in Computer Entertainment (ACE’06), Los Angeles, CA, USA, 2006.  (Outstanding Paper Award)

External Representations in Ubiquitous Computing Design and the Implications for Authoring Tools, Steven P. Dow, T. Scott Saponas, Yang Li, and James A. Landay. In Conference on Designing Interactive Systems (DIS’06), State College, PA, USA, June 26-28, 2006.

Exploring Spatial Narratives and Mixed Reality Experiences in Oakland Cemetery, Steven P. Dow, Jaemin Lee, Christopher Oezbek, Blair MacIntyre, Jay D. Bolter, and Maribeth Gandy. In ACM SIGCHI Conference on Advances in Computer Entertainment (ACE'05), Valencia, Spain, June, 2005.

DART: A Toolkit for Rapid Design Exploration of Augmented Reality Experiences, Blair MacIntyre, Maribeth Gandy, Steven P. Dow, and Jay D. Bolter. In Proceedings of User Interface Software and Technology (UIST'04), Sante Fe, NM, USA., October 24-27, 2004. (Selected for "Reprise of UIST" at SIGGRAPH 2005, one of 3 papers to earn this distinction)

Signal Detection Performance with a Haptic Device, Steven P. Dow, Geb Thomas, and Lynn Johnson. In Proceedings of Human Factors and Ergonomics Conference (HFES’99), Houston, TX, USA, Sept 27-Oct 1, 1999.

Improving the Visual Experience for Mobile Robotics, Geb Thomas, William Robinson, and Steven P. Dow. In Proceedings of the Iowa Space Grant Conference, 1997.

Dissertation
Understanding User Engagement in Immersive and Interactive Stories, Steven P. Dow, PhD Thesis, Georgia Institute of Technology, 2008.

Book Chapters
Supporting Early Design Activities for AR Experiences, Maribeth Gandy, Blair MacIntyre, Steven P. Dow, and Jay D. Bolter. In Emerging Technologies of Augmented Reality: Interfaces and Design, Haller, M., Billinghurst, M. and Thomas, B., eds., Idea Group Publishing, 2007.

Journal Articles
Wizard of Oz Support throughout an Iterative Design Process, Steven P. Dow, Blair MacIntyre, Jaemin Lee, Christopher Oezbek, Jay D. Bolter, and Maribeth Gandy. In IEEE Pervasive Computing (Special Issue on Rapid Prototyping), November, 2005.

The Design and Testing of a Force Feedback Dental Simulator, Geb Thomas, Lynn Johnson, Steven P. Dow, and Clark Stanford. In the Journal of Computer Methods and Programs in Biomedicine, 2001, pp 53-64.

An Initial Evaluation of the Iowa Dental Surgical Simulator, Lynn Johnson, Geb Thomas, Steven P. Dow, and Clark Stanford. In the Journal of Dental Education, December 2000, Vol. 64, pp 847 - 853.

Short Papers
Experiences Employing Novice Wizards in a Gallery Setting, Steven P. Dow and Blair MacIntyre. In International Conference on Entertainment Computing (ICEC08), Pittsburgh, PA, 2008.

AR Karaoke: Acting in Your Favorite Scenes Maribeth Gandy, Blair MacIntyre, Peter Presti, Steven P. Dow, Jay D. Bolter, Brandon Yarbrough, Nigel O'Rear. In International Symposium on Mixed and Augmented Reality (ISMAR05), Vienna, Austria, Oct. 6-8, 2005.

A Sketch Interface to Support Storyboarding of Augmented Reality Experiences Peter Presti, Maribeth Gandy, Blair MacIntyre, and Steven P. Dow In Extended Abstracts of SIGGRAPH, Los Angeles, CA, USA, Aug., 2005.

Wizard of Oz Interfaces for Mixed Reality Applications, Steven P. Dow, Jaemin Lee, Christopher Oezbek, Blair MacIntyre, Jay D. Bolter, and Maribeth Gandy In Extended Abstracts of Conference on Computer-Human Interaction (CHI'05), Portland, OR, USA, Apr. 2-7, 2005, pp 1339-43.

Magazine Articles
Damn It Jim, I'm a Gamer Not a Therapist, Steven P. Dow. In Ambidextrous, June 2009.

Doctoral Colloquia
User Engagement in Physically Embodied Narrative Experiences, Steven P. Dow. In ACM SIGCHI Conference on Creativity and Cognition (CC’2007), Washington, DC, USA, 2007.

Posters and Demos
AR Façade: An Augmented Reality Interactive Drama, Steven P. Dow, Manish Mehta, Blair MacIntyre, and Michael Mateas. In Extended Abstracts of the ACM Symposium on Virtual Reality Software and Technology (VRST’07), Newport Beach, CA, U.S.A., Nov. 5-7, 2007.

Making Tracking Technology Accessible in a Rapid Prototyping Environment, Maribeth Gandy, Blair MacIntyre, and Steven P. Dow. In Extended Abstracts of the International Symposium on Mixed and Augmented Reality (ISMAR’04), Arlington, VA, U.S.A, Nov. 2-5, 2004, pp 282-3.

Prototyping Applications for the Physical World Using Integrated Capture/Playback Facilities, Steven P. Dow, Blair MacIntyre, Maribeth Gandy, and Jay D. Bolter. In Extended Abstracts of the Conference on Ubiquitous Computing (UBICOMP’04), Nottingham, U.K., Sept. 7-10, 2004.

DART:  The Designer’s Augmented Reality Toolkit, Blair MacIntyre, Maribeth Gandy, Jay D. Bolter, Steven P. Dow, Brendan Hannigan. In Extended Abstracts of the Conference on User Interface Software and Technology (UIST’03) and the International Symposium on Mixed and Augmented Reality (ISMAR’03), 2003.

Continuous Sensing of Gesture for Control of Audio/Visual Media, Sha Xin Wei, Giovanni Iachello, Steven P. Dow, Yoichiro Serita, Tazama St.Julien, Juilen Fistre. In Extended Abstracts of the International Symposium on Wearable Computing (ISWC’03), White Plains, NY, U.S.A., October 21-23, 2003.

Demonstrations of Expressive Softwear and Ambient Media, Sha Xin Wei, Yoichiro Serita, Jill Fantauzza, Steven P. Dow, Giovanni Iachello, Joey Berzowska, Yvonne Caravia, Delphine Nain, Wolfgang Reitberger. In Extended Abstracts of Conference on Ubiquitous Computing (UBICOMP’03), Seattle, WA, U.S.A, October 12-15, 2003.

Mobile ADVICE:  An Accessible Device for Visually Impaired Capability Enhancement, Robert Amar, Steven P. Dow, Rick Gordon, Rafay Hamid, and Chad Sellers. In Extended Abstracts of the Conference on Computer-Human-Interaction (CHI’03), Ft. Lauderdale, FL, U.S.A., April 5-10, 2003.

Workshop Position Papers
How Does Reality-Based Interaction Affect Users? Steven P. Dow. In Workshop on Challenges in Evaluating Usability and User Experience of Reality-Based Interaction. In Conference on Computer-Human Interaction (CHI'09), Boston, MA, 2009.

Understanding Engagement: A Mixed-Method Approach to Observing Game Play, Steven P. Dow, Blair MacIntyre, and Michael Mateas. In Workshop on Evaluating User Experience in Games. In Conference on Computer-Human Interaction (CHI'08), Florence, Italy, 2008.

New Media Collaborations through Wizard-of-Oz Simulations, Steven P. Dow and Blair MacIntyre. In Workshop on HCI and New Media Arts: Methodology and Evaluation. In Conference on Computer-Human Interaction (CHI'07), San Jose, CA, 2007.

Reflecting on Production Tools and Methods for Mixed Reality Design Steven P. Dow and Blair MacIntyre. In Workshop on What is the Next Generation of Human-Computer Interaction? In Conference on Computer-Human Interaction (CHI'06), Montreal, QC, CAN, April 24-27, 2006.

Tools for Designing Computational Spaces, Steven P. Dow, Maribeth Gandy, and Blair MacIntyre. In The Future of User Interface Design Tools Workshop. Conference on Computer-Human Interaction (CHI'05), Portland, OR, Apr. 2-7, 2005.

Designing for Place in Urban Cemeteries, Steven P. Dow and Susan Wyche. In Engaging The City: Public Interfaces As Civic Intermediary Workshop. Conference on Computer-Human Interaction (CHI'05), Portland, OR, Apr. 2-7, 2005.

Prototyping Applications with Tangible User Interfaces in DART Maribeth Gandy, Steven P. Dow, and Blair MacIntyre. In Toolkit Support for Interaction in the Physical World Workshop at IEEE Pervasive Computing, Vienna, Austria, April 2004.


invited talks

What is the Value of Prototyping?
25 Aug 2009
2 Jun 2009
18 Mar 2009
3 Feb 2009
6 Nov 2008
Intl Conference Engineering Design, Design Thinking Workshop (Stanford, CA)
Hasso Plattner Design Thinking Research Program, summer meeting (Palo Alto, CA)
Center for Design Research, DesignX Meeting (Palo Alto, CA)
Hasso Plattner Design Thinking Research Program, winter meeting (Palo Alto, CA)
Hasso Plattner Design Thinking Research Program, intro event (Potsdam, Germany)

Understanding User Engagement in Immersive and Interactive Stories
15 Jul 2009
30 Jan 2009
22 Jan 2009
18 Nov 2008
6 Nov 2008
Microsoft Research, (Cambridge, UK, July 15th, 2009)
UC Santa Cruz, Intro Game Design (Santa Cruz, CA, Jan 30th, 2009)
Nokia Research (Palo Alto, CA, January 22nd, 2009)
Carnegie Mellon University's Entertainment Technology Center (Redwood City, CA)
Hasso Plattner Institute, Introductory HCI Course (Potsdam, Germany)

Presence and Engagement in an Interactive Drama
9 Nov 2007
8 Jun 2007
27 Jun 2007
9 Aug 2007
17 Aug 2007
Department of Informatics at UC Irvine (Irvine, CA)
Department of CS at Columbia University (New York City, NY)
School of Computer and Information Science at U of South Australia (Adelaide, Aus)
HIT Lab NZ at Univ of Canterbury (Christchurch, New Zealand)
Creativity and Cognition Studios (Sydney, Australia)

Prototyping Tools and Methods for Mixed Reality Applications
10 Aug 2007
13 Jul 2007
8 Dec 2006
6 Dec 2006
1 May 2006
HIT Lab NZ at University of Canterbury (Christchurch, New Zealand)
School of Computer and Information Science at U of South Australia (Adelaide, Aus)
Literature, Culture & Digital Media at BTH (Karlskrona, Sweden)
New Media Studies at Charles University (Prague, Czech Republic)
Fine Arts Cultural Studies at York University (Toronto, Ontario, Canada)

Exploring Spatial Narratives for Historic Oakland Cemetery
2 Jun 2005
Intel’s People and Practices Seminar Series (Hillsboro, OR)


Service and Professional Activities

Associate Chair
Work-in-Progress papers, Conf on Human Factors in Computing Systems (2009)

Paper Reviewer
ACM Conference on Human Factors in Computing Systems (2006-10)
Journal of Multimedia Systems (2009)
Journal of Computers and Graphics (2009)
IEEE Conference on 3D User Interfaces (2009)
ACM Conference on Tangible and Embedded Interaction (2009)
Evaluating User Experience in Games, chapter review (2009)
ACM Conference on Ubiquitous Computing (2008)
ACM SIGCHI Conference on Computer Support Collaborative Work (2008-10)
ACM SIGCHI Conference on User Interface Software and Technology (2007)
ACM SIGCHI Conference on Advances in Computer Entertainment (2007-09)
ACM SIGCHI Conference on Creativity and Cognition (2007, 2009)
IEEE Pervasive Computing Magazine (2007)
Emerging Technologies of Augmented Reality: Interfaces and Design, Chapter (2007)
Communications of the ACM (2006)

Mentorship
Alana Glassco, SymSys Undergraduate Research (2009)
Jonathan Kass, CURIS Undergraduate Research (2009)
Melissa Schwarz, SymSys Undergraduate Research (2009)
Kate Heddleston, Undergraduate Research (2009)
Sauvik Das, Intel Opportunities Scholar’s Program (2006-08)
Uzo Okafor, Intel Opportunities Scholar’s Program (2006-07)
Andrew Durso, Intel Opportunities Scholar’s Program (2005-06)
Anthony Thomas, Intel Opportunities Scholar’s Program (2005-06)

GSC
Graduate Student Council, College of Computing, Georgia Tech (2005-08)
  Faculty Recruiting Committee (2007-08)
  Representative for the School of Interactive Computing (2005-07)
  Representative for the Human-Centered Computing PhD Program (2005-06)
  GVU Coffee and Cookie break organizer, Georgia Tech (2006-07)

Magazine Volunteer
Ambidextrous: Stanford's Journal of Design (2009)
Hawkeye Engineer: University of Iowa, College of Engineering, Student Magazine (Managing Editor, 1998-99)

Conference Student Volunteer
ACM Conference on Human Factors in Computing Systems (CHI, 2005)
ACM SIGCHI Conference on Designing for User eXperience (DUX, 2005)
International Symposium on Mixed and Augmented Reality (ISMAR, 2004)
International Conference on Ubiquitous Computing (UbiComp, 2004)
IEEE Virtual Reality (VRST, 1999-2000)
Human Factors and Ergonomics Society (HFES, 1998-99)

Memberships
Association for Computing Machinery (2007-09)
CHI*Atlanta (2003-04)
Human Factors and Ergonomics Society, U. Iowa Chapter President (2000)
Institute of Industrial Engineers (1998-2000)


Honors

2009-10
Co-recipient of a Hasso Plattner Design Thinking Research Grant: What is the Value of Prototyping?

2007
National Science Foundation, East Asia and Pacific Science Institutes, Program Fellow at the University of South Australia with Dr. Bruce Thomas

2006
Outstanding Paper Award, Conference on Advances in Computer Entertainment

2005-06
Graphics, Visualization, and Usability Center (GVU) Seed Grant Award: Augmented Reality Façade

1999
University of Iowa Honors Thesis: Virtual Dentistry: the Forces Behind the Pain

1999
Institute of Industrial Engineering Award for Technical Writing

1999
Award for Excellence, University of Iowa, Department of Mechanical and Industrial Engineering

1998-99
Lloyd A. Knowler Quality Engineering Scholarship

1998-99
Dean’s List, University of Iowa


press coverage

18 Oct 2007

15 Oct 2007

8 Oct 2007
Big Joy Stick, Big Fun at the Beall Center, Elizabeth Watkins, New University Newspaper

21 Jun 2007

11 Jun 2007
New games mixing virtual, physical worlds, Greg Bluestein, Associated Press

11 Jun 2007
Step into a Soap Opera, Jason Bronis, Associated Press (Video)

25 Apr 2007
Reinventing the virtual world, Alyssa Abkowitz, The Creative Loafing


public exhibitions

Augmented Reality Façade: Visitors encounter two virtual autonomous characters in a physical room and interact using natural speech and gestures.
2007
2007
2006-07
2006-07
Grand Text Auto Exhibit (Beall Center for Art & Technology, Irvine, CA)
GVU Center 15th Anniversary Celebration (Georgia Tech, Atlanta, GA)
The New Face of Computing Symposium (Georgia Tech, Atlanta, GA)
Living Game Worlds Symposium (Atlanta, GA)

Four Angry Men: Participants see virtual jurors through a head-mounted display and can switch between different points of view by physically moving between chairs.
2004
2004
TTI / Vanguard meeting and NextGens Technologies Conf (Georgia Tech, Atlanta, GA)
GVU Center Convocation Day (Georgia Tech, Atlanta GA)

The Voices of Oakland: Visitors move through an historic cemetery grounds wearing location-sensitive headphones and listen to actors portray compelling individuals who are buried below.
2004-07
Sunday in the Park (Oakland Cemetery, Atlanta, GA)

Who is Watching? HDE Security. A fabricated bathroom video surveillance system distributes images in the public space challenging people to explore issues of privacy and security (with Engin Erdogan and Julie Hoffman).
2004
LCC Digital Media demo day (Wesley New Media Center, Georgia Tech, Atlanta, GA)

La Regina / Expressive Softwear: Dancers wear garments with tiny computers that continuously sense movements and alter the audio-visual space (with Topological Media Lab).
2003
LCC Digital Media demo day (Wesley New Media Center, Georgia Tech, Atlanta, GA)


Special Thanks

To Jeff Heer and Scott Klemmer for Web site design inspiration


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