The Players' Story of the Adventuring Company

Please use this handy table of contents to reach the notes for the desired meetings of the company.

Episode...

  1. In which our heroes begin their adventures and successfully recover a valuable item.
  2. In which we meet the assassin and find a psionic foe.
  3. In which the Templar arrives and leads an assault on the abandoned monastery.
  4. In which the Templar rebuilds the monastery and then destroys it, and is discovered to be a mindwitch.
  5. In which our heroes discover the Great Elven Library and research an ancient Autarch. Huætburg is attacked.
  6. In which the Autarch is no longer ancient and evil's plan is unveiled.
  7. In which more information is gathered on the Autarch and a demon is discovered.
  8. In which our heroes travel to the Dwarven city and fight with many Orcs.
  9. In which our heroes find that the Dwarves have their own problems and search for a wise old Elf.
  10. In which a fight breaks out in Gothos, the Templar finds a mount, and a foe is vanquished.
  11. In which our heroes travel to the seat of the Autarch. A deal is struck.
  12. In which our heroes find more enemies and rescue some victims.
  13. In which the Templar learns about the deal and Hygulf learns about its consequences.
  14. In which a new king is crowned in Beogar and our heroes join forces with him.
  15. In which a myth is found to be true and our heroes begin to fight the Autarch.
  16. In which paranoia and body-snatching rule the day.
  17. In which the War with Ket is not averted, but Beogar gains some manpower.
  18. In which our heroes discover that the King may not think as they do and the Siege of Gothos.
  19. In which Skeeve finds fame a disappointment and the Dark Master continues to elude our heroes.
  20. In which our heroes attempt to capture a Red Dragon.
  21. In which our heroes learn to fly and discover traitors in their midst.
  22. In which our heroes find a castle and Zachery becomes a married man (?).
  23. In which our heroes discuss evil behavior and Faustus returns.
  24. In which our heroes defend themselves and Faustus leaves again.
  25. In which our heroes invite evil into their midst and gain some valuable armor.
  26. In which our heroes gain a new companion and investigate their new castle.
  27. In which our heroes serve an eviction notice and lose a member of the company.
  28. In which our heroes go straight to Hell.
  29. In which our heroes come back, only to fall into trouble with the Council of Summoners and more demons.
  30. In which our heroes plan to meet Costanza.
  31. In which our heroes assassinate Costanza.
  32. In which our heroes are rewarded for their efforts, in more than one way.
  33. In which our heroes search for a missing library book and find an army.
  34. In which our heroes chase a quill into the past.
  35. In which our heroes count a dragon's hoard the easy way.
  36. In which our heroes meet the new neighbors and play "cat".
  37. In which our heroes wait for the dwarves to prepare for battle.
  38. In which the Siege of Coensige is concluded.
  39. In which our heroes discover more, disconcerting, enemies.
  40. In which our heroes battle on the high seas!
  41. In which our heroes conquer their Castle!
  42. In which Zachery and Faustus return and meet again.
  43. In which our heroes take a brief respite to enjoy their real estate.
  44. In which our heroes regroup and discover a new purpose.
  45. In which our heroes become craftsmen.
  46. In which our heroes gain another teacher and start searching for new threats.
Copyright © 2001, Michael Friedman.