Gods and Their Specialty Priests

Tymora (Lady Luck)

Lesser Power of Arvandor, CG

Portfolio: Adventurers, skill, good fortune
Requirements: Wisdom 15, Dexterity 14
Major Spheres: All, Charm, Creation, Divination, Healing, Necromantic, Protection, Summoning
Minor Spheres: Guardian, Sun, Weather
Weapons Allowed: All bludgeoning weapons
Armor Allowed: Any
Magical Items Allowed: Same as clerics

Granted Powers

Other Notes

Tymora is one of the most common faiths in this region, in particular since it caters most heavily to a highly mobile, relatively wealthy, and intrinsically powerful group of adventurers who live by their wits and by their luck. There is a large network of shrines and temples to Lady Luck throughout the heartlands of Wayland and Athmyr.

Each temple is its own independent operation with its own clergy. While each temple recognizes the sovereignty of the others in their own regions, they tend also to compete with each other like rival fishmongers, each declaring that their brand of the faith is the most wholesome and the best for continued spiritual growth. Relationships between the various temples are good, however, because all the various shrines benefit from wandering adventurers.

The standard clerical dress varies from temple to temple as well, ranging from full habits and headpieces in Atrek to simple robes in Selenica. Personal taste of the patriarch influences the dress code, as does climate (natural and political) and availability of fine clothing. The common item through all the various types is the Disk of Tymora, usually carried on a small chain.

In ancient texts, Tymora is referred to as Tyche. Whether this is merely an earlier name for the goddess, or a separate, now-dead entity (like Kipputytto or Moander) is unknown.

Copyright © 2000, Michael Friedman.