2007
- Li, N., Choi, D., & Langley, P.
Adding Goal Priorities to Teleoreactive Logic Programs.
Proceedings of the International Symposium on Skill Science 2007, Tokyo, Japan, 2007.
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- Park, C., & Choi, D.
Managing Resources through Parallel Skill Execution.
Proceedings of the International Symposium on Skill Science 2007, Tokyo, Japan, 2007.
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- Choi, D., Konik, T., Nejati, N., Park, C., & Langley, P.
Structural transfer of cognitive skills.
Proceedings of the Eighth International Conference on Cognitive Modeling, Ann Arbor, MI, 2007.
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- Choi, D., Morgan, M., Park, C., & Langley, P.
A testbed for evaluation of architectures for physical agents.Proceedings of the AAAI-2007 Workshop on Evaluating Architectures for Intelligence,
Vancouver, BC: AAAI Press, 2007.
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- Choi, D., Konik, T., Nejati, N., Park, C., & Langley, P.
A believable agent for first-person shooter games.
Proceedings of the Third Annual Artificial Intelligence and Interactive Digital Entertainment Conference,
Stanford, CA: AAAI Press, 2007.
PDF 2006
- Langley, P., & Choi, D.
A unified cognitive architecture for physical agents.
Proceedings of the Twenty-First National Conference on Artificial Intelligence, Boston: AAAI Press, 2006.
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- Langley, P. & Choi, D.
Learning recursive control programs from problem solving.
The Journal of Machine Learning Research, 7, 493-518, 2006.
PDF2005
- Choi, D. & Langley, P.
Learning teleoreactive logic programs from problem solving.
Proceedings of the Fifteenth International Conference on Inductive Logic Programming, pp. 51-68, Bonn: Springer-Verlag, 2005.
PDF2004
- Choi, D., Kaufman, M., Langley, P., Nejati, N., & Shapiro, D.
An architecture for persistent reactive behavior.
Proceedings of the Third International Joint Conference on
Autonomous Agents and Multi Agent Systems, pp. 988-995, New York: ACM Press, 2004.
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