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Phx::GraphicsEngine::TerrainGeometry Class Reference

Interface to a planet-sized piece of terrain in the graphics engine. More...

#include <PhxTerrainGeometry.h>

Inheritance diagram for Phx::GraphicsEngine::TerrainGeometry:

Phx::LockedPtrInterface< TerrainGeometry > List of all members.

Public Member Functions

virtual Ptr< TerrainDatabaseterrainDatabase (void)=0
 Returns the interface to the terrain database that is backing this terrain geometry.
const String & name (void) const
 Returns the debugging name for this terrain.

Protected Member Functions

void setName (const String &name)

Classes

class  TerrainDatabase
 The database class that acquires and manages terrain data. More...
class  TerrainDatabaseDescription
 A description of a terrain database. More...

Detailed Description

Interface to a planet-sized piece of terrain in the graphics engine.


The documentation for this class was generated from the following file:
Generated on Mon Jul 10 19:45:29 2006 for Phoenix OSFS by  doxygen 1.4.2