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Phx::GraphicsEngine::GraphicsEngineDescription Class Reference

A description used for configuration of a GraphicsEngine entity. More...

#include <PhxGraphicsEngine.h>

Inheritance diagram for Phx::GraphicsEngine::GraphicsEngineDescription:

Phx::Description Phx::LockedPtrInterface< Description > List of all members.

Public Member Functions

virtual void dataPath (const String &path)=0
 Sets the path containing data used by the graphics engine.
virtual String dataPath (void) const =0
 Gets the current path from which graphics data is loaded.

Static Public Attributes

static const Description::Type DESCRIPTION_TYPE
static const String DESCRIPTION_TYPE_NAME

Detailed Description

A description used for configuration of a GraphicsEngine entity.


Member Function Documentation

virtual void Phx::GraphicsEngine::GraphicsEngineDescription::dataPath const String &  path  )  [pure virtual]
 

Sets the path containing data used by the graphics engine.

Typically, this is set to the same value as Core::dataPath().

Parameters:
path The path from which graphics data will be loaded.


The documentation for this class was generated from the following file:
Generated on Mon Jul 10 19:45:29 2006 for Phoenix OSFS by  doxygen 1.4.2