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Re: Age of Empires



> Ours regularly peaks out at 1Mb so I am sure that some of that is P2P
using
> all of those open ports.  We have 3000 students living on campus so not
> sure what your student numbers are but 4Mb sounds high for just gaming.
> That is why I cap some of the game classes that can be abused by the P2P
> programs the packetshaper doesn't see at the application level.

I did a couple of "tr fl -tuc" commands against the directx class.  All
sorts of
services getting sucked into it - lots of AOL-IM and Gnutella - even though
Gnutella is higher in the tree and we're running the latest plug-ins.

So much for that experiment :-)

Thanks for the advice.

----------
Mark J Strawcutter
Technology Services Center
Indiana University of Pennsylvania

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