- Ludic Cartography. Mapping Gamespaces
- Past Projects
- Preserving Virtual Worlds
- Research and Publication
Another spotlight on a recent addition to the Machinima Archive: Tristan Pope's "Deity." "Deity" is a clever parody of the Apple Macintosh "switch" advertising campaign, inspired by the common practice of switching character races and classes in World of Warcraft. Instead of switching from a PC to a Mac, the player switches from a Human Paladin to a Troll Shaman!
Just returned from a short trip to the University of Arizona, where I gave two guest lectures on Jan. 18.
Feisar's "June" is the new spotlight pick at the Machinima Archive. Feisar is a member of the Georgia Tech machinima group, and this is a nice bit of work in Half-Life 2.
Find "June" here.
The Machinima Reader will assemble the first collection of essays to critically review the phenomenon of Machinima from a wide variety of perspectives.
I'm just back from the Ill Clan's live performance at Stanford this evening. Actually, the half-hour live performance was preceded by a roughly 45 minute introductory presentation by Paul Marino, one of the co-founders of the Ill Clan. In this presentation, he presented a few general ideas by way of introduction, then showed a dozen or so clips from a range of machinima styles and uses, such as dance movies, commercial spots, artistic movies, early machinima, etc.