 |
writing
& oral rhetoric resources | classical rhetoric
| research | digital culture
| gaming | blogging
| MUDs and MOOs | hypertext
& electornic rhetoric
|
| Writing
& Oral Rhetoric resources |
|
back
to top |
| Classical
Rhetoric |
|
back
to top |
| Research
Links |
Useful
Databases
- Expanded Academic
- Academic Search Premier
- Ebsco database
- LexisNexis Academic
- Legal Periodicals
- ERIC
- SocAbs
- Social Sciences module
- RILM
- PsychInfo
- ABI/Inform
- Computer database
- Computing reviews
- IEEE Xplore
- Communications
Abstracts (get to this through E-Journals, then on the First Search
screen in the grey bar select Search This Journal)
Other
Useful Links
back
to top
|
| Digital
Culture |
Sites
Articles
Digital Culture
at Stanford
- Course: The
History of Computer Game Design - History, Culture Business,
Professor Henry Lowood (offered Winter 2004)
- "Nanotechnology
Gets Boost from National Science Foundation," Stanford
Report, January 14, 2004.
- Filesharing
down on campuses, up at Stanford (Stanford Daily, January
9, 2004)
- MapQuest
Explains Modern Journalism (Stanford Daily, October 27,
2003)
- Why
Congress Fears Library Porn (Stanford Daily, October
9, 2003)
- Internet
Access Should be Free (Stanford Daily, September 30,
2003)
- You've
Got a Friend(ster) (Stanford Daily, September 29, 2003)
- Surfing
in Trouble Waters (Stanford Daily, September 24, 2003)
- Stanford
Students Share Views on War online (Stanford Daily, April
23, 2003)
- On-line
diaries: Innovation or Violation? (Stanford Daily, January
29, 2003)
back
to top
|
| Gaming
|
- The
Adventures of Josie True;
Read the articles including "Scholar Develops Computer Adventure
Game for Girls", then try out the free game
- Alex
Chadwick, "Dungeons,
Dragons, and Geek Chic" NPR Sept. 2003 (Day to Day audio)
- Rebecca
L. Eisenberg, "Girl
Games: Adventures in Lip Gloss." Orig. published in Ms. Magazine
(Jan. 1998).
- Ted
Friedman, "The
Semiotics of Sim City," First Monday 4.4 (April 5,
1999).
- Amy
Harmon, "A
Real-Life Debate on Free Expression in a Cyberspace City".
NYTimes, January 15, 2004.
- Henry
Jenkins, "Art
Form for the Digital Age." Technology Review (Sept.-Oct.
2000).
- Henry
Jenkins, "Complete
Freedom of Movement: Video Games as Gendered Play Spaces"
Orig. published in From Barbie to Mortal Kombat: Gender and Computer
Games. Eds. Justine Cassell and Henry Jenkins. Cambridge, MIT
Press, 1998. 262-297.
- Gerard
Jones, "Violent
Media is Good for Kids," Mother Jones (28 June 2000).
- Paul
Keegan, "Culture
Quake," Mother Jones (Nov.-Dec. 1999).
- Professor
Henry Lowood's Library
page for STS 145 (winter 2004)
- Suneel
Ratan, "Game-Makers
Aren't Chasing Women" Wired News July 15, 2003
- Anne-Marie
Schleiner, "Does
Lara Croft Wear Fake Polygons? Gender Analysis of the "3rd Person
Shooter/Adventure Game with Female Heroine" and Gender Role Subversion
in the Game Patch."
- Daniel
Terdiman, "Every
Sims Picture Tells a Story" Wired News July 2, 2003
- Video
Game Collection: Green Library Media Room
back
to top |
| Blogging
|
Blogs
Blogging tools
& concepts
Articles
- John M. Grohol, "Psychology
of Weblogs: 2002"
- John M. Grohol, "Psychology
of Weblogs: Everything Old is New Again" (response to Hourihan)
- Meg Hourihan, "What
We're Doing When We Blog."
- Arnold Kling, "Is
Blogging a Fad?"
- Philip Long, "Blogs:
A Disruptive Technology Coming of Age?" Syllabus Magazine.
- Farhad Manjoo, "Blah
Blah Blah and Blog", from Wired, Feb. 2002 (a response
to Weinberger)
- David Weinberger, "Weblogs
and Writing" from All Things Considered, NPR, Feb. 2002.
back
to top
|
| MUDs
and MOOs
|
|
back
to top |
| Hypertext
& Electronic Rhetoric |
Resources
Examples
back
to top
|