So, Star Wars Will Help Me in Med School????- Video Gaming and Surgery
This entry was created by a student in Stanford's Rhetoric of Gaming class. For more about the class and the assignment, click here.
Two of the constants in my life have been surgery and video games. From Ubisoft’s Chessmaster and Pangea Software’s Power Pete in the computer lab during Kindergarten Recess, to playing Rock Band and Mario Kart Wii to waste away hot summer days, video games have surrounded me no matter where I go. Surgery has always been around just in a different way. My mother has been an pediatric otolaryngologist (ear, nose, and throat) for close to 30 years and, as I have been interested in being a doctor since a young age, I have always been interested in hearing about her cases.
I also have seen my fair share of operating tables and have more surgery scars then I care to show.
So, for my research paper, it seemed fitting to combine these two great influences in my life and look at surgery and video gaming. After some insightful input from my peers and a bit of revision, I thought the best way to narrow my topic would to be look at how video gaming and simulated surgeries, a different type of video gaming, can help to make better surgeons. As the medical technology has evolved, training cannot be done so much with actual instruments. Instead, the more traditional training of the past has been supplanted with virtual training which is helping to train better surgeons with this new technology. What is very interesting though is that some of these simulations are having a correlation to video games, in that video games and experience playing them are helping medical school students do better in their simulations. With so much happening now, I really wanted to jump in and study this topic further and research it in many forms.
Although a lot of my research will be done in person with interviews of both my mom and faculty of the Stanford Medical School. I wanted to start with some articles. I came across one article recounting the results of a study done connecting video game playing with Laparoscopic surgery. Entitled The Impact Of Video Games on Training Surgeons in the 21st Century, this team of professors and doctors used Super Monkey Ball 2, Silent Scope, and Star Wars Racer Revenge to determine the level of video game play. Using thirty-three residents and physicians, they then gave each person surveys to determine past and present experiences with both gaming and with performing laparoscopic surgery. They then made each person go through a surgery skills and suturing program that they called “Top Gun.”
The findings to all the doctors were astounding. Subjects that indicated playing video games on any system for more than 3 hours a week were committed 37% fewer errors. Even if gaming was not that often played, anyone who had any experience gaming scored 33% on “Top Gun” then those who indicated they had never gamed. Gaming also produced increased efficiency as those who had gamed finished the “Top Gun” exercise 24% faster. The breakdown goes even further when you incorporate the level of game play. This is not as important though to the bottom line as even just a small amount of gaming affected results.
The authors of the article were very convinced by these findings concluding that , “video game skill correlates with laparoscopic surgical skill.” They even went on to add that, “video games may be a practical teaching tool to help train surgeons.” This source was very helpful to me because I believe this is the stance I want to take on my argument as well. Although this article does not speak so greatly to the simulations used in training, it does talk to how video games can effect this training portion of my argument. it also has a list of other references that I can jump into to further my research. This source though is clearly for the aide of simulations and video games to train surgeons. It at one point describes the surgery that needs to be performed and how the devices used to control the equipment are joysticks and other controllers. But it also begs the question that is this one study with 33 people enough to conclude that video games help surgery? And if so, shouldn’t we be using more games and implementing more of this technology in medical schools? I’m sure the students here at Stanford would love an extra Wii or two.
Works Cited
Rosser, James C., Ronald Merrell, Jonathan Klonsky, Douglas A. Gentile, Laurie Cuddihy, and Paul J. Lynch. "The Impact of Video Games on Training Surgeons in the 21st Century." Archives of Surgery 142.2 (2007). Print.
Comments
Good topic. You might also consider the physical side of Videogame training for surgeons, i.e. the development of manual dexterity and other such dextrous skills(?) essential to being a good surgeon, using videogames.
Posted by: bastidas | October 13, 2009 09:47 PM
I find this topic very interesting. I heard about this study a while ago as well and if I remembered correctly it has something to do with the eye and hand coordination. So you should look into that as well. You might also consider the possibility of looking if there is a specific type of game that helps.
Posted by: pong | October 13, 2009 11:45 PM
I like this topic. I think a lot of people can get excited about the use of games for learning and this is a very specific example of that. Not only is it learning, but it's skill development. It seems that this topic is also important to you and will be very useful in research. Simulation is a rising tool and this is very relevant.
Posted by: Mike | October 13, 2009 11:49 PM
I'm glad that you are finding secondary materials to support your research. I knew that you'd be stronger in primary research, but the fact that you're finding articles that are tackling the topic -- and which are providing you with references that you can draw on to further your research -- is fabulous.
I wonder if you might be able to take primary research in another direction as well. Would it be possible for you to play Top Gun, for instance, to gain firsthand knowledge of what that program is about? Perhaps in your interviews with people, you might float that idea and see where it goes.
Posted by: Christine Alfano, Stanford | October 17, 2009 06:30 AM
I find this topic very interesting it really caught my eye! When talking about video games, we usually hear comments such as “video games are addictive”, “ video games are distracting”, “video games can cause aggressive behavior in children”, … in other words the negative effects of video games. It just goes to show you that every thing is not black or white; video games are not all bad. I remember the Army used violent video games to train its special operations forces, and this was effective, so why not try with medicine?
Who knew that playing video games would pay off for surgeons? Experts say that video gaming can develop some valuable capabilities, one of which is fine hand-eye coordination. Therefore, doctors who spent 3 hours a week playing video games “performed the task 27 percent faster than their counterparts who did not play video games.” Moreover, researchers acknowledge that "it is likely that video game skills are a better predictor of demonstrated laparoscopic skills and suturing than years of experience with laparoscopy because many laparoscopic procedures do not require the advanced skill sets as measured in the course."
However, do video games hone laparoscopic surgery skills only or other type of surgery as well? We must keep in mind that video games are not a "panacea", thus we have to think about other methods of learning for those with no or little skill in video game.
Posted by: Cindy Ngoga | October 19, 2009 05:09 PM
I think the angle you present is a very interesting one. I have never considered the fact that gaming could be productive, not to mention it possibly be beneficial to surgeons! I think the test researchers studied should continue to be performed, it would be phenomenal to make more valuable connections between gaming and surgery.
My only concern for this being that if it is further proven that some video games can somewhat prepare a person as a surgeon, those games should not take the place of any other current methods of teaching, or studying. Those games should simply be something extra to help them in certain aspects of the field.
Posted by: Anna Vega | October 20, 2009 09:55 PM