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The Difference in Movies and Games

This entry was created by a student in Stanford's Rhetoric of Gaming class. For more about the class and the assignment, click here.

Video games and movies are both great forms of entertainment. They both have rely on the interaction with their user, or viewer, to create a desired effect. The success of movies and video games also relies heavily on the ability to tell a story. This would make one think that when a popular video game becomes a movie, the film would also be fairly popular. Unfortunately, this has not been the case. What differences in the two forms of entertainment contribute to the success of one and the failure of another? Why have few video game based movies been successful? Have movie based video games faired any better? These questions will hopefully lead to a focused topic analyzing the relationship between video games and movies.
In order to tackle these questions, I will rely on primary research to not only view movies, but to play the games they are associated with. Among the movies I will look at include the Super Mario film, the Laura Croft films, Mortal Combat films, and more. It will also be useful to research video game reviews and film critique reviews to see what elements are analyzed in both forms of entertainment and see why there is little crossover in terms of success. Hopefully, when my work is complete it will become clearer as to which elements of video games fail to translate into success for movies.

Comments

I think you have a great research topic here. The relationship between video games and movies has always interested me and I think you will have plenty to talk about. I look forward to your analysis about why videogames based on movies are so terrible (financially and for the gamer).

I would like to have read more about your interaction with an individual source in this post but I think you will have some great opportunities for analysis of the films you mentioned (Super Mario movie, Laura Croft movies, etc.). Another movie I think you should look into the Doom Movie, which supposedly has this nauseating first-person scene which shows the view that players usually see when they play the game.

I definitely think your thesis needs a lot of refinement. You posed a lot of interesting, juicy questions. Now, the task is to synthesize these questions into a central argument. When you have a solid thesis, your paper will have a lot more direction and it will be easy to analyze and comment on the sources you have. I also thought the blog post had to focus on one of your sources and that you had to interweave your thesis with a comment made about the source itself.

For this blog post, I would recommend Lora Croft: Tomb Raider as you rmain source as there are many nuances to discuss about that particular movie and game. For example, you could talk about gender, avatar mimicry of Angelina Jolie to capitalize on her popularity, etc.

One movie I would consider looking at is the Final Fantasy movie—a machinima movie that made it big in theatres. You should focus on the budget of the movies you are looking at, their target audiences, the popularity of their respective games, and the medium from which they are distributed.

A few things to note:
They both have to rely on the interaction with their user, or viewer, to create a desired effect.

The success of movies and video games also relies heavily on their ability to tell a story.

there is a chapter in the book Kinderculture : the corporate construction of childhood (http://searchworks/vufind/Record/4276386) that is about Video Games and the Emergence of Interactive Media for Children. The chapter is all about the emergence of movies based on video games.

As the comments above suggest, this really is a rich topic, with a lot of potential! Both Feross and Bryant suggest really great primary sources that you could use. I like Feross's suggestion of looking at how a replication of the Doom p.o.v. on the big screen comes off as really disgusting (as opposed to during gameplay?) as well as Bryant's astute observation about the way that an analysis of Tomb Raider could hook into a feedback loop between the game, the films, and later versions of the games.

In your own post, I'm intrigued by your idea about story-telling and would suggest you look into some sources that talk about video games as a type of narrative form to think about how narrative is represented differently through the passive experience of movie-viewing and the more active experience to gameplay.

You simply need to focus, start wrestling with some sources, and have fun with this project!

Very interesting topic. I think you are right in your observation that most movie games or visa versa aren't that popular. Though I think a big part of the problem lies in the speed with which they are created. For instance, games created for moves are usually put to market too quickly to consider proper testing.

i think your topic is so interesting as it includes two of the most things that people care about these days, vedio games and its relation with movies, why authors tend to take the story of the game to make the movie, and why also the game take the same name of the movie, how doea that affect the people and their desire to watch the movie or even to play the game? I think that is so interesting for me and I hope to read your complete research.

Why do you need to sacrifice one when you can enjoy both? I love my Death Knight and WoW itself. I'm used to grinding world of warcraft gold and raiding but when it's Friday night off to the theaters I go.

I think movies and games have many similarities, but the differences are what make them so unique. The ability to give the user/viewer control over what happens is what makes games fun. Acai

I think, there is not much difference between movies and games.
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thats so true, games with poor story lines don't make for a good game!

I think the biggest reason why video games based on feature hollywood films have not been successful is that the games themselves require years of development time to be really top notch games, and yet many times these development times are cut short due to hollywood release dates for the feature film (marketing of the film takes precidence over the game becoming mature and ready for release). Hence many of the hollywood film based games come off half baked and not as robust as many stand-alone RPG type games such as Fallout 3 that also have compelling storylines, interesting characters and dialogue.

I think the main reason why games based on movies stink is that they are limited to a linear story line. Many of the best games have a non-linear story line.

Many top games require years for development, and most of these movie based games have very compressed development cycles which lead to poor game play.

Some of the best movie games recently have been the Iron man 1 and 2 based on the Iron Man movie series for PS3. However, most are bad. In some cases good games also make mediocre movies - like in the case of Doom.

The Halo movie was also cancelled last year.

Games based on movies generally are mediocre due to the games being limited on the movie storyline.

Some movie plots make better games than others. It seems that most movies these days also come out with a video game, and it doesn't necessarily warrent one.

are you having fun playing all these games for research? Sounds like a very fun project.

Very nice post. The relationship between games and movies is an interesting one.

games and movies should go well together. And I think eventually the games based on movies will improve over time.

Another standard type of operational game are role-playing games or RPG wherein the player can implement a virtual sort to situation themselves into a planet where he or she is a part of the game.

I love sci-fi movies that have been made into games. Aliens and iron man are two.

I love FPS shooting games that are based on movies.

Some puzzle games based on movies are cool.

A lot of games based on movies are poor due to their lack of development in relation to other games that have a longer gestation period and bigger budget.

Some strategy role playing games based on movies can be a lot of fun. They are not all bad.

Some games based on movies are good. Not all are bad.

There are some movies that I wish they did make a game out of them and others not.

Some games should be made into movies. Doom was a good movie and a fantastic game. Also Halo is another one that would make a great movie.

There are tons of great movies that have been made into games, however some of the bigger ones like Harry Potter wasn't as good as they should have been

This is a great discussion topic.Both movies and videos are the part of entertainment.There are number of popular movies which are converted into videos like superman,Harry potter etc.
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Being an avid video gamer I believe many movies fall short (like doom, super mario, tomb raider, etc) is because film makers forget or ignore what made the games spectacular. They hope throwing a name on a film will work. It wont.
I do believe however there is going to be a shift. Take comics as an example. Before the new x-men movie the super hero movies before this (excluding batman) were garbage. The main reason, comic companies would sell off the name and the movie studios would do what they wanted. After seeing how great, and profitable comic adaptations can turn out I truly believe video games will be the next hollywood cashcow. My favorite video game adaptation todate: Silent Hill

It is truly amazing what computer programmers are able to create in such a short period of time. Think of the millions of lines of code that is necessary to make any video game work.

I always like games better than movies but thats just me, they are more interactive

The movie and games both are the part of entertainment.But there is a difference between both.One is physical and another is not.
Acne

That an interesting research topic. By the way games such as Tomb Raider did well as a movie.

i think the biggest difference is one is a public entertainment ,the other a personal one,
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Hello Julio,

although I fear you're not paying any more attention to these messages, I'd very much like to ask you how far your research has progressed and whether I could take a look at it. I am currently writing a paper on the very same subject, my case study being Silent Hill.

Hope to hear from you soon,
Nick (the Netherlands)

Hi,
I think that to make a good game you should be excellent in every department. A good storyline not only makes a good game.

Video games and movies has really healthy relationship.Movies based on Video games becomes popular it basically depends upon audience taste.
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I think you are right in your observation that most movie games or visa versa aren't that popular. Though I think a big part of the problem lies in the speed with which they are created.
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I just think that there is no link between games and violence!

Has there been any hard research done on this matter?

I do not think movies are that bad.

I think the post is very relevant is looking at the genre and coparing this with fiction is not a really good thing,
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would like to have read more about your interaction with an individual source in this post but I think you will have some great opportunities for analysis of the films you mentioned (Super Mario movie, Laura Croft movies, etc.).

I amnot sure that I share your ponts as far as I think games are a unique process to share feelings with people.

Its true that in both the cases condition of sucess is same.But usually people like movie because they just want to watch something not want to do someting.
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