Particle Physics Windchime
From Matt Bellis
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= Running = | = Running = | ||
* When you have downloaded the .zip file, uncompress it using the tool of your choice (unzip, StuffIt). | * When you have downloaded the .zip file, uncompress it using the tool of your choice (unzip, StuffIt). | ||
| - | * This creates a directory called | + | * This creates a directory called <code>app_ppw_2D_<OS></code> or <code>app_ppw_3D_<OS></code>, where OS is the operating system (linux, macosx or windows). |
| - | + | ||
| - | + | ||
== Linux == | == Linux == | ||
* Go into this directory and run the executable. | * Go into this directory and run the executable. | ||
cd app_ppw_2D_linux | cd app_ppw_2D_linux | ||
| - | ./ | + | ./ppw_2D |
== Mac OSX == | == Mac OSX == | ||
Revision as of 12:37, 25 March 2011
The Particle Physics Windchime (PPW) project grew out of a first-order version developed at the Science Hack Day SF in 2010.
Contents |
Download
The PPW is written using the processing programming language. One very nice feature, is that it can create a transferable application (using Java) for different platforms.
There is a 2D version and a 3D version for the visualization part of the app. Depending on your setup, you may find one or the other runs better on your machine.
Running
- When you have downloaded the .zip file, uncompress it using the tool of your choice (unzip, StuffIt).
- This creates a directory called
app_ppw_2D_<OS>orapp_ppw_3D_<OS>, where OS is the operating system (linux, macosx or windows).
Linux
- Go into this directory and run the executable.
cd app_ppw_2D_linux ./ppw_2D
Mac OSX
- Go into the app_ppw_2D_macosx/app_ppw_3D_macosx directory.
- In here, you should see an Application (actually it's directory) called ppw_2D.app (or ppw_3D.app) Double click on the icon/name to run the program.
Windows
- Go into the app_ppw_2D_windows/app_ppw_2D_windows directory.
- In here, you should see an executable called ppw_2D (or ppw_3D). Double click on the icon/name to run the program.