Particle Physics Windchime
From Matt Bellis
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The Particle Physics Windchime (PPW) project grew out of a first-order version developed at the [[Sonification | Science Hack Day SF]] in 2010. | The Particle Physics Windchime (PPW) project grew out of a first-order version developed at the [[Sonification | Science Hack Day SF]] in 2010. | ||
| - | [[Image: | + | [[Image:Ppw_3D_image.jpg|200px]] [[Image:Ppw_2D_image.jpg|200px]] |
= Download = | = Download = | ||
Revision as of 12:32, 25 March 2011
The Particle Physics Windchime (PPW) project grew out of a first-order version developed at the Science Hack Day SF in 2010.
Contents |
Download
The PPW is written using the processing programming language. One very nice feature, is that it can create a transferable application (using Java) for different platforms.
There is a 2D version and a 3D version for the visualization part of the app. Depending on your setup, you may find one or the other runs better on your machine.
2D version
3D version
Running
- When you have downloaded the .zip file, uncompress it using the tool of your choice (unzip, StuffIt).
- This creates a directory called (depending on which you downloaded).
app_ppw_2D_<OS> app_ppw_3D_<OS>
Linux
- Go into this directory and run the executable.
cd app_ppw_2D_linux ./ppw_3D
Mac OSX
- Go into the app_ppw_2D_macosx/app_ppw_3D_macosx directory.
- In here, you should see an Application (actually it's directory) called ppw_2D.app (or ppw_3D.app) Double click on the icon/name to run the program.
Windows
- Go into the app_ppw_2D_windows/app_ppw_2D_windows directory.
- In here, you should see an executable called ppw_2D (or ppw_3D). Double click on the icon/name to run the program.