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EE353 |
Strategy
Barriers to Entry: Joel on Software, 2000, Let Me Go Back!
Excerpt: "...The only strategy in getting people to switch to your product is to eliminate barriers. Imagine that it's 1991. The dominant spreadsheet, with 100% market share, is Lotus 123. You're the product manager for Microsoft Excel. Ask yourself: what are the barriers to switching? What keeps users from becoming Excel customers tomorrow?"
Product Development
Product Development Takes Time: Joel on Software, 2001, Good Software Takes Ten Years. Get used to it!
Excerpt: "...Anyway, getting good software over the course of 10 years assumes that for at least 8 of those years, you're getting good feedback from your customers, and good innovations from your competitors that you can copy, and good ideas from all the people that come to work for you because they believe that your version 1.0 is promising. You have to release early, incomplete versions -- but don't overhype them or advertise them on the Super Bowl, because they're just not that good, no matter how smart you are."
Debugging Your Product: Joel on Software, 2005, Foreward to Painless Product Management
Excerpt:
"...on the Upper West Side of
Forecasting / Financing
Estimation (Important):
2006,
Pay attention, Ph.D. students, this your secret weapon in business management. From the abstract: "...How far can birds (and 747s) fly without eating? Why are raindrops a few millimeters in radius? How high can animals jump? How tall can mountains grow? How cold is the air at the top of Mt Everest? How hot is the interior of the sun? How much energy do gravitational waves carry? How fast do tsunamis travel? Even when these questions have exact answers, they are buried in the solution of complicated, often nonlinear differential equations. But by skillful lying -- the art of approximation -- you can understand these and other phenomena, and can enjoy the physics, chemistry, biology, and engineering of the world around you."
Estimation: The Rule of 72
Excerpt: "In finance, the rule of 72... [refers to the] method for estimating doubling times for exponential growth or halving times for exponential decay"
Marketing
Pricing: Joel on Software, 2004, Camels and Rubber Duckies
Excerpt: "...One of the biggest questions you're going to be asking now is, "How much should I charge for my software?" When you ask the experts they don't seem to know. Pricing is a deep, dark mystery, they tell you. The biggest mistake software companies make is charging too little, so they don't get enough income, and they have to go out of business. An even bigger mistake, yes, even bigger than the biggest mistake, is charging too much, so they don't get enough customers, and they have to go out of business..."
PR: Joel on Software, 2003, Mouth Wide Shut
Excerpt: "When
Apple releases a new product, they tend to surprise the heck out of people,
even the devoted Apple-watchers who have spent the last few months riffling
through garbage dumpsters at One Infinite
Finance