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Education:
Ph.D. in History, University of California, Berkeley, 1987
Primary Field: History of Science
& Technology
M.L.I.S., University of California, Berkeley, 1983
M.A. in History, Univ. of California, Berkeley, 1977
A.B., Univ. of California, Riverside, 1975, summa cum laude
Professional Experience:
Currently (Stanford University):
Curator for History of Science and Technology Collections (since 1983)
- also for Film & Media Studies (since 2005)
Co-Director, Stanford Humanities Laboratory (since 2004)
Advisor, Concentration in Digital Humanities, Interdisciplinary Studies in Humanities (ID Humanities Major)
Lecturer/Affiliated Faculty: History and Philosophy of Science Program;
Science and Technology Studies Program (both since 1985); German Studies
Department (since 1990)
Past Positions:
1990-2007 Curator for Germanic Collections, Stanford Univ. Libraries
1996-2001 Head, Humanities and
Area Studies Group, Stanford Univ. Libraries
1983-90 Head Librarian, Physics Library, Stanford University
1989 Senior Fellow, Rockefeller Fellowship in the Humanities, Department of
the History of Science, The University of Oklahoma
1987 Acting Assistant Professor, Division of Library and Information Science,
San Jose State University
1981-84 Research Associate (NIH Grant LM-03424, "Medical and Scientific
Books in Medieval Libraries, P.I.: Dr. Karen Reeds)
1982-83 Acting Instructor, History Department, University of California,
Berkeley
1981-83 Bibliographic Assistant to the Director for Collection Development,
Stanford University
1980-81 Teaching Assistant, History Department, University of California,
Berkeley
1980-81 Rare Books Specialist, Department of Special Collections, Stanford
University
1978-80 DAAD Research Fellow, Universität Bonn and Herzog-August-Bibliothek,
West Germany
1976-78 Bibliographer II, Step IV (Research Assistant), Office for the
History of Science and Technology, University of California, Berkeley
1976-77 Grader, History Department, University of California, Berkeley
1975 Research Assistant, History Department, University of California,
Riverside
Honors, Scholarships, Fellowships, Grants:
2008-2009 National Digital Information Infrastructure Preservation Program (Library of Congress), Preserving Creative America initiative, for "Preserving Virtual Worlds." Grant awarded to Stanford Humanities Laboratory, Univ. of Illinois, Univ. of Maryland, and Rochester Institute of Technology.
2007-2008 F074-023-0138 : “ Advanced Combat Simulation for More Effective Anti-Terrorist Operations.” AFOSR Small Business Technology Transfer (STTR Program). Grant Awarded to HPS Simulations and Stanford Humanities Laboratory as research partners.
2006 (Spring Quarter), Fellow, "Gaming Cultures" Virtual Residence Group, University of California Humanities Research Institute.
2003-2006 AF03T022: “Adaptive Artificial Intelligence for Next-Generation
Conflict Simulations.” AFOSR Small Business Technology Transfer (STTR Program).
2000-2004 Stanford Humanities Laboratory grant for: How They Got Game:
History & Culture of Interactive Simulations and Video Games
1989 Rockefeller Foundation Fellowship in the History of Science, University
of Oklahoma
1987 David C. Weber Research Grant, Stanford University Libraries
1980 Herzog-August-Bibliothek Summer Stipend, Wolfenbüttel
1978-80 Deutscher Akademischer Austauschdienst (DAAD) Research Fellowship,
Bonn
1975 DAAD Goethe Institut Summer Fellowship, Grafing
1975-76 UC Regents Fellowship, University of California, Berkeley
1975 German National Honors Society
1975 Phi Beta Kappa & Valedictorian, University of California, Riverside
1975 Humanities Man of the Year, University of California, Riverside
1975 Zeitlin & Ver Brugge Book Collecting Prize
1971-75 UC Regents' Scholarship
1971-72 UCLA Alumni Honors Scholarship
1971 National Science Foundation Scholar
Courses taught:
"Game Studies: Issues in Design, Technology and Player Creativity" (STS)
"Gaming and Libraries" (SJSU School of Library and Information Studies)
"The Consumer as Creator in Contemporary Media" (Film and Media Studies)
"The Human and the Machine" (Introduction to the Humanities)
"History of Computer Game Design: Technology, Culture, and
Business" (STS)
"Exhibiting GDR Culture: Politics and Practice in the Display of
Literary and Historical Archives"
"Science & High Technology in Silicon Valley"
"Methods and Materials for German Studies"
"From Gutenberg to Volkswagen: Technology & Culture in Germany"
"The Art, Business, and Technology of Science Publishing,
1500-Present"
"The Scientific Revolution"
"Science in the Enlightenment"
"Kepler and Einstein" (all Stanford)
"Literature of the Sciences" (San Jose State University)
"The Scientific and Industrial Revolutions" (UC Berkeley)
"Physics in the 20th Century" (Grader, UC Berkeley)
Publications:
Editor (with Michael Nitsche), The Machinima Reader (CFP in progress).
"Game Counter." To be published in: The Object Reader, ed. Raiford Guins and Fiona Candlin (Routledge, exp. 2009)
"Game Capture: The Machinima Archive and the History of Digital Games." To be published in: Mediascape: Journal of Cinema and Media Studies (2008) .
"'Beyond the Game": the Olympic Ideal and Competitive e-Sports," first draft submitted to: Play and Politics: Games, Civic Engagement, and Social Activism, eds. Douglas Thomas & Josh Fouts.
"Warcraft Adventures: Texts, Replay and Machinima in a Game-Based Story World." To be published in: Third Person, ed. Pat Harrigan and Noah Wardrip-Fruin. (MIT Press, exp. 2008)
"Video Games in Computer Space: The Complex History of Pong." To be published in: Videoludica Vintage (1971- 1984), eds. Ian Bogost & Matteo Bittanti (Edizioni Unicopli, exp. mid-2007) Online version available via "pong.mythos: Ein Spiel und seine Geschichte," accompanying exhibit of the Computerspiele Museum (Berlin), 11 Feb.-19 March 2006.
"La cultura del replay. Performance, spettatorialità, gameplay," in: Schermi interattivi. Il cinema nei videogiochi, ed. Matteo Bittanti. (Rome: Meltimi, 2008): 69-94.
"Replay Culture: Performance and Spectatorship in Gameplay," in: L'homo videoludens: Videojocs, textualitat i narrativa interactiva, ed. Carlos A. Scolari (Vic: Eumo Editorial, 2008): 167-87.
"Impotence and Agency: Computer Games as a Post-9/11 Battlefield," in: Games Without Frontiers - War Without Tears. Computer Games as a Sociocultural Phenomenon, ed. Andreas Jahn-Sudmann & Ralf Stockmann. (London: Palgrave Macmillan, 2008): 78-86.
"Found Technology: Players as Innovators in the Making of Machinima," in: Digital Youth, Innovation, and the Unexpected, ed. Tara McPherson. (Cambridge, Mass.: M.I.T. Press, 2007): 165-196. Macarthur Foundation Series on Digital Media and Learning. Also available: http://www.mitpressjournals.org/doi/pdf/10.1162/dmal.9780262633598.165 (pdf); http://www.mitpressjournals.org/doi/pdfplus/10.1162/dmal.9780262633598.165 (pdf plus).
“It’s Not Easy Being Green”: Real-Time Game Performance in Warcraft," in: Videogame/Player/Text, eds. Barry Atkins and Tanya Krzywinska (Manchester, Eng.: Manchester Univ. Press; New York: Palgrave, 2007): 83-100.
"High-Performance Play: The Making of Machinima," in: Videogames and Art: Intersections and Interactions , eds. Andy Clarke and Grethe Mitchell (Londaon: Intellect Books; Chicago: Univ. of Chicago Press, 2007): 59-79. Earlier draft online: here.
"Jon Haddock, Screenshots: Isometric Memories," in: GameScenes: Art in the Age of Videogames, eds. Matteo Bittanti and Domenico Quaranta (Milan: Johan & Levi editore, 2006): 15-39. Also in Italian trans. as "Jon Haddock, Screenshots: Ricordi isometrici," pp. 326-45.
Editor (with Tanya Krzywinska), World of Warcraft, Special issue of Games & Culture 1 (Oct. 2006): 279-413.
"Storyline, Dance/Music, or PvP? Game Movies and Community Players in World of Warcraft," Games & Culture 1 (Oct. 2006): 362-82.
"High-Performance Play: The Making of Machinima," Journal of Media Practice 7:1 (July 2006): 25-42.
"A Brief Biography of Computer Games," in: Playing Computer Games: Motives, Responses, and Consequences, eds. Peter Vorderer and Jennings Bryant. (Lawrence Erlbaum Associates, 2006): 25-41.
"Virtual Reality." Encyclopædia Britannica (2006). Available via: Encyclopædia Britannica Premium Service (7 June 2006), http://www.britannica.com/eb/article-9001382; Encyclopedia Britannica Academic Edition (7 June 2006), http://search.eb.com/eb/article-9001382.
"Game Studies Now, History of Science Then," Games and Culture 1 (Jan. 2006): 78-82.
"Theaters of War: The Military-Entertainment Complex,"(with Tim Lenoir) in: Collection - Laboratory - Theater: Scenes of Knowledge in the 17th Century, eds. Helmar Schramm, Ludger Schwarte, and Jan Lazardzig. (Berlin & New York: Walter de Gruyter, 2005): 427- 56. English-language version of "Kriegstheater" (see below).
"Real-Time Performance: Machinima and Game Studies," The International Digital Media and Arts Association Journal 1, no. 3 (Spring 2005): 10-17.
"Gosu Game Studies" (Hard Core Column). DIGRA-Online.
(Digital Games Research Association) 11 Jan 2005. URL: http://www.digra.org/hardcore/hc3
"Computer and Video Games," "Computers-Personal," and "Technology and Leisure," Encyclopedia of 20th-Century Technology, ed. Colin Hempstead. (Milton Park, Eng., and New York: Routledge, 2004): I, 180-181; I, 206-208; II, 789-791.
"Electronic Game." Encyclopædia
Britannica. 2004. Encyclopædia Britannica Online. 16 July 2004.
<http://search.eb.com/eb/article?eu=1566> With side-bars on "Zork,"
"Pac-Man," "The Legend of Zelda," and "DOOM." To appear in 2004 print edition.
"The Obstacle Course: Documenting the History of Military Simulation," in: America's Army PC Game: Vision and Realization, ed. Margaret
Davis (Monterey, Calif: U.S. Army and MOVES Institute, 2004): p. 18.
Guest editor and "Introduction," special issue on R. Buckminster
Fuller, Imprint (Fall & Winter 2003-2004)
"Kriegstheater: Der Militär-Unterhaltungs-Komplex," (with
Tim Lenoir), in Kunstkammer, Laboratorium, Bühne--Schauplätze des
Wissens im 17. Jahrhundert, eds. Jan Lazardzig, Helmar Schramm,
and Ludger Schwarte. (Berlin: Walter de Gruyter Publishers, 2003): 432-64.
An earlier, more expansive version of this essay is available as: Theaters of War: The Military-Entertainment Complex."
"Forestry," The Oxford Companion to the History of Modern
Science, J. L. Heilbron, ed. (Oxford and New York: Oxford Univ.
Press, 2003): 308-309.
"Journal," The Oxford Companion to the History of Modern
Science, J. L. Heilbron, ed. (Oxford and New York: Oxford Univ.
Press, 2003): 429-31.
"National Parks and Nature Reserves," The Oxford Companion
to the History of Modern Science, J. L. Heilbron, ed. (Oxford and
New York: Oxford Univ. Press, 2003): 559.
"Patriotic and Economic Societies," The Oxford Companion
to the History of Modern Science, J. L. Heilbron, ed. (Oxford and
New York: Oxford Univ. Press, 2003): 620-22.
"Printing House," The Oxford Companion to the History of
Modern Science, J. L. Heilbron, ed. (Oxford and New York: Oxford
Univ. Press, 2003): 675-76.
"Silvicoltura e agricoltura," in: Storia della
scienza VI (Rome: Istituto della Enciclopedia Italiana, 2002): 268-75.
"Scientific Forestry Management in Germany," in: Science in
Europe, 1500 to 1800: A Secondary Source Reader, ed. Malcolm
Oster. (Houndmills, Eng.: Palgrave Macmillan, in association with the Open
University, 2002): 254-61. Excerpted from "The Calculating
Forester," cited below.
"Introduction," Ronald Salter, Johannes Lebek: The Artist as a
Witness of His Time. (Stanford: Stanford University Libraries, 2002):
1-2.
"Archives and Online Sources," in: Atsushi Akera and Frederik
Nebeker, eds., From 0 to 1: An Authoritative History of Modern Computing
(Oxford Univ. Press, 2002): 207-14.
Current Bibliography in the History of Technology (1999). (Chicago: The
University of Chicago Press, 1999. [Separate 156 p. supp. issue of Technology
& Culture 43 (2002)]
"The Hard Work of Software History," RBM: A Journal of Rare
Books, Manuscripts, and Cultural Heritage 2, no. 2 (Fall 2001): 141-61. Also available here: http://www.ala.org/ala/acrl/acrlpubs/rbm/backissuesvol2no/lowood.PDF
"Preface," (with Roberto G. Trujillo) in: The Great Art of
Knowing: The Baroque Encyclopedia of Athanasius Kircher. Ed. Daniel
Stolzenberg. (Stanford: Stanford University Libraries, 2001): ix-xi.
"Frederick Emmons Terman (1900-1982)," in: The History of
Science in the United States: An Encyclopedia, ed. Marc Rothenberg (New
York and London: Garland, 2001): 553-55.
Current Bibliography in the History of Technology (1998). (Chicago:
The University of Chicago Press, 1999. [Separate 202 p. supp. issue of
Technology & Culture 41 (2000)]
"Noyce, Robert Norton," in: Encyclopedia of Computer Science,
eds. Anthony Ralston, Edwin D. Reilly, and David Hemmendinger. 4th ed. (New
York: Grove's Dictionaries, 2000): 1250-52. To be republished in Concise
Edition of the Encyclopedia of Computer Science, 4th ed. (2003?).
"Magisterium Naturae et Artis," (with William McPheron), Imprint
19 (Spring/Summer 2000): 17-19.
"The Scientific Book as a Cultural and Bibliographical Object,"
(with Robin Rider), in: Thornton and Tully's Scientific Books, Libraries,
and Collectors: A Study of Bibliography and the Book Trade in Relation to the
History of Science. 4th ed. Ed. Andrew Hunter. (Aldershot, Eng., and
Brookfield, Vt.: Ashgate, 2000): 1-25.
Current Bibliography in the History of Technology (1996-1997).
(Chicago: The University of Chicago Press, 1999. [Separate 251 p. issue of
Technology & Culture 40 (1999)]
"The Stanford and the Silicon Valley Archives Project," in: Reconstructing
the Heart of the University. Imprint. Stanford: Associates of the
Stanford Univ. Libraries, 1999, 107-16.
"Introduction," The Barchas Collection at Stanford University: A
Catalogue of the Samuel I. and Cecile M. Barchas Collection in the History of
Science and Ideas. (Stanford: Stanford University Libraries, 1999): xix-xxvii.
"William Frederick Durand (5 March 1859 - 9 August 1958)," in: American
National Biography, ed. John A. Garraty and Mark C. Carnes (New York:
Oxford Univ. Press, 1999): vol. 7, 140-41.
"Rudolf Kompfner (16 May 1909 - 3 December 1977) ," in: American
National Biography, ed. John A. Garraty and Mark C. Carnes (New York:
Oxford Univ. Press, 1999): vol. 12, 878-79.
"Robert Norton Noyce (12 Dec. 1927-3 June 1990," in: American
National Biography, ed. John A. Garraty and Mark C. Carnes (New York:
Oxford Univ. Press, 1999): vol. 16, 541-43.
"David Locke Webster (6 Nov. 1888-17 Dec. 1976)," in: : American
National Biography, ed. John A. Garraty and Mark C. Carnes (New York:
Oxford Univ. Press, 1999): vol. 22, 868-69.
"Bruce Deal: An Oral History Interview
(1988-1996)." Ed. Ross Bassett.
<http://www-sul.stanford.edu/depts/hasrg/histsci/ssvoral/engelbart/
start1.html>. 1998.
"Charles Babbage Foundation Software Task Force. Final Report."
(Nov. 1998). (Chair: George Glaser. Committee: George Glaser, William T.
Coleman, III, Paul N. Edwards, Henry Lowood, Keith Uncapher).
Current Bibliography in the History of Technology (1995). (Chicago:
The University of Chicago Press, 1998. [Separate 265 p. issue of Technology
& Culture 38 (1997)]
"Douglas Engelbart: An Oral History Interview
(1986-1987)." Ed. Thierry Bardini. <http://www-sul.stanford.edu/depts/hasrg/histsci/ssvoral/engelbart/
start1.html>. 1997.
"William Henry Gates (1955- )," in: Collier's Encyclopedia
(New York: Collier, 1997?)
Current Bibliography in the History of Technology (1994). Chicago: The
University of Chicago Press, 1997. [Separate 284 p. issue of Technology &
Culture 37 (1996)]
Current Bibliography in the History of Technology (1993). Chicago: The
University of Chicago Press, 1996. [Separate 230 p. issue of Technology &
Culture 36 (1995)]
"The New World and the European Catalog of Nature," in: America
in European Consciousness, 1493-1750, ed. Karen O. Kupperman. (Raleigh:
University of North Carolina Press, 1995): 295-323.
Current Bibliography in the History of Technology (1992). Chicago: The
University of Chicago Press, 1994. [Separate 232 p. issue of Technology &
Culture 35 (1994)]
"Workshop on Bibliographic Control of Sources for the History of
Science, Technology, and Medicine: New Directions and Opportunities, Trento,
Italy, 23-25 September 1992," Nuncius (1994): 234-38.
"Literary Technology and Typographic Culture: The Instrument of Print in
Early Modern Science," (with Robin Rider) Perspectives in Science
2 (1994): 1-37.
"History of Science, Technology and Medicine," in: The Best in
Science, Technology, and Medicine, ed. Carl Mitcham and William F.
Williams. The Reader's Advisor, 14th ed.; 5. (New Providence, N.J.: Bowker,
1994): 23-58.
"From Gutenberg to Volkswagen: Technology & Culture" (published
syllabus), in: A Sourcebook of German Studies Courses, ed. Scott
Benham. (Davidson:Davidson College, 1994): 88-92.
Current Bibliography in the History of Technology (1991). Chicago: The
University of Chicago Press, 1993. [Separate issue of Technology &
Culture 34 (1993)]
Current Bibliography in the History of Technology (1990). (Chicago:
The University of Chicago Press, 1992). [Separate 211 p. issue of Technology
& Culture 33 (1992)]
Patriotism, Profit, and the Promotion of Science in the German
Enlightenment: The Economic and Scientific Societies, 1760-1815. New York
& London: Garland, 1991.
"Wissenschaft im Selbstverlag," in: Der Druck des Wissens:
Geschichte und Medium der wissenschaftlichen Publikation, ed. Michael
Cahn (Berlin: Staatsbibliothek Preußischer Kulturbesitz, 1991): 24-25.
"Current Bibliography in the History of Technology (1989)," Technology
& Culture 32 (1991): 659-835.
"The Calculating Forester: Quantification, Cameral Science, and the
Emergence of Scientific Forestry Management in Germany," in: Tore
Frängsmyr, J. L. Heilbron, and Robin E. Rider, eds., The Quantifying
Spirit in the Eighteenth Century (Berkeley: University of California
Press, 1990), 315-42.
"International Perspectives on the Role of Government in the Development
of High-Technology Industry (Commentary)," Charles Babbage Institute
Newsletter 12 (Winter 1990), 3, 7-9.
"Sources on the History of Computing: Stanford University and the
Silicon Valley," in: James W. Cortada, ed., Archives of
Data-Processing History: A Guide to Major U.S. Collections (New York:
Greenwood, 1990), 141-59.
"Current Bibliography in the History of Technology (1988)," Technology
& Culture 31 (1990), 561-723.
From Steeples of Excellence to Silicon Valley: the Story of Varian
Associates and Stanford Industrial Park. (Palo Alto, Calif.: Varian
Associates, 1988) (An earlier version appeared in Stanford University Campus
Report, 9 March 1988.)
"Patriotism, Profit, and the Promotion of Science in the German
Enlightenment: The Economic and Scientific Societies, 1760-1815," Ph.D.
Diss., UC Berkeley, 1987.
Frederick E. Brasch and the History of Science (Stanford: Stanford
University Libraries, 1987)
"Selected Bibliography," Historical Studies in the Physical and
Biological Sciences, 17 (1986), 371-77; 18 (1987), 183-190, etc. (In
every issue through 1990.)
The Barchas Collection: the Making of Modern Science (Stanford, 1985).
Guide to Sources in Northern California for History of Science and
Technology (Berkeley, Calif.: Office for History of Science and
Technology, University of California, 1985). [with Robin E. Rider]
"Galileo and Kepler: the Bond of Books," Imprint 11:2
(1985), 15-20.
[Essay review of Karl Hufbauer's The Formation of the German Chemical
Community (1720-1795)], Eighteenth-century Studies, 18 (1984), 108-12.
"Patriotism and Progress: The Role of the German Patriotic and Economic
Societies in the Promotion of Science and Technology," Transactions
of the Sixth International Congress on the Enlightenment ... Brussels
July 1983 (Oxford, 1983), 394-96.
Ernest Rutherford. A Bibliography of His Non-technical Writings
(Berkeley, 1979)
William Henry Bragg and William Lawrence Bragg. A Bibliography of Their
Non-technical Writings (Berkeley, 1978)
Max Planck. A Bibliography of His Non-technical Writings (Berkeley,
1977)
"Albert Einstein: the Remaking of a Theoretical Physicist," Synthesis
(Cambridge, Mass.), 3 (1974).
Book reviews for Isis, Annals of the History of Science, Annals of
the History of Computing, Choice, Technology and Culture, The Journal of
Military History, American Historical Review, Air Power History, College
& Research Libraries, German Studies Review, Eighteeenth-Century Studies, Historical Studies in the Physical and Biological Sciences ...
Game reviews for Grenadier, The Wargamer, Paper Wars, Berg's
Review of Games, Zone of Control, and other game publications. Includes
review of "Hitler's Last Gamble," Wargamer 2.17 (1989),
nominated for Charles S. Robert award as Best Game Review or Analysis Article
for 1989; and review of "Ukraine '43," Paper Wars no. 40
(2001), nominated for Charles S. Robert Award for Best Game Review or Game
Analysis for 2001.
Book review editor, Historical Studies in the Physical and Biological
Sciences, 1986-1990.
Editor and Bibliographer, Current Bibliography in the History of
Technology, since 1987. (Now part
of the Research Library Group’s History of Science, Technology, and Medicine
database.)
Founding editor, H-War discussion list.
Selection of presented and invited
papers; panels
"Silicon Valley as the New Hollywood: Ampex in the Valley's History and Archives," Annual Conference of the Association for Recorded Sound Collections, Palo Alto, 29 March 2008.
Chaired “Game Preservation Roundtable” at Game Developers Conference, San Francisco, 20 and 21 Feb. 2008. Conversation (with Brewster Kahle), Metaverse U conference, Stanford, 18 Feb. 2008.
"How Do Virtual Worlds Disappear?," panel discussion in Project Absentia series, Stanford, 14 Feb. 2008.
"Code vs. Object, Replay vs. Capture, Demo vs. Video: Modes and Cultures of Production in Machinima," Society for Literature, Science and the Arts annual conference, Portland, Maine, 2 Nov. 2007. "Stanford and the Silicon Valley, v. 2007: Silicon Valley as the New Hollywood," Frontiers of New Media conference, University of Utah, 28 Sept. 2007.
Panelist, "The Past, Present and Future of Gaming," Xfire Debate Club panel, 14 Sept. 2007. Transcript available here.
"Community Players: Learning to Use Digital Games for Public Performance," Wallenberg Summer Institute, Stanford University, 9 August 2007.
"Archive 3.0: A Round Table Conversation," (co-organizer, with Michael Shanks and Matthew Tiews), Stanford Humanities Center, in association with Stanford Humanities Lab and Metamedia lab, 3 May 2007.
"The Debate Over Video Game Censorship," (moderator), Xfire Debate Club panel, 26 April 2007. Transcript available here.
"Archives 3.0: Visions of an Animated Archive," Visualizing Knowledge Workshop, Stanford Humanities Center, 24 April 2007. Audio and slides available here.
"The Foundations and Futures of Digital Humanities," (panelist), 1st International HASTAC (Humanities, Arts, Science and Technology Advanced Collaboratory) Conference, Duke University, 19 April 2007.
"Interview mit Dr. Henry Lowood," Game Face (5 Feb. 2007). On-line version here.
"Video Game Programs Look for New Ways to Use Games," NPR Morning Edition, 14 Nov. 2006. Includes excerpts from interview by Laura Sydell.
"The Future of Digital Education," (panelist), MacArthur Foundation Series on Digital Media and Learning panel, held in Second Life, 13 Nov. 2006.
"From Counterculture to Cyberculture: The Legacy of the Whole Earth Catalog," Stanford University, 9 Nov. 2006. Co-organizer (with Fred Terman and ShinJoung Yeo) and introduction.
"Machinima: A New Future of Cinema?" (panelist), Xfire/Stanford Humanities Lab Machinima Showcase, Stanford University, 26 Oct. 2006.
"How Stanford Spawned Silicon Valley/Silicon Valley as the New Hollywood : What Part Has Stanford Played?," Stanford Historical Society, 4 Oct. 2006.
"The Attic & the Parlor: A Workshop on Software Collection, Preservation & Access" (conference moderator), Computer History Museum , Mountain View, 5 May 2006.
"Game Studies, Culture, Communities" [video interview in English, with Italian subtitles], Games@IULM conference, Humanities Lab, Libera Università di Lingue e Comunicazione di Milano, 3 May 2006.
Meeting of the "Gaming Cultures" Virtual Residence Group, University of California Humanities Research Institute, 14-15 April 2006, University of California, Irvine.
"Preserving Creative America," Library of Congress, Office of Strategic Initiatives, National Digital Information Infrastructure Preservation Program, 7 April 2006. Invited participant.
"Preservation Safeguards for Games of Today" (moderator), Game Developers Conference 2006, San José, California, 23 & 24 March 2006.
"Community Players: Gameplay as Public Performance," Symbolic Systems Forum, Stanford University, 9 March 2006
"Replay Culture: Performance and Spectatorship in Gameplay," New Media, Technology and Humanities conference, Humanitech, University of California at Irvine, 18 Feb. 2006.
"Community Players: Gameplay as Public Performance and Cultural Artifact," University of Arizona, 18 Jan. 2006. Invited lecture for opening of "Documenting Digital Play: Computer Games and Their Communities," University of Arizona, Department of Special Collections exhibit.
"Life with the Sims: Games, Libraries, and Research." University of Arizona Libraries, 18 Jan. 2006.
"An Evening with Paul Baran, in conversation with Henry Lowood," Computer History Museum, Mountain View, Calif., 7 Dec. 2005.
"Machinima: Filmmaking, Video Games, and Real-Time Animation," Stanford University, 5. Dec. 2005. Panelist. Held in conjunction with "Tra5h Ta1k with Ill Will," a performance by the Ill Clan at Stanford, 4 Dec. 2005.
"Augmented Architecture: Design, Practice & Education," Southern California Institute of Architecture, Los Angeles, 30 Nov. 2005. Speaker and panelist.
"Story-Line, Dance/Music or PVP? Game Movies and Performance in World of Warcraft." Aesthetics of Play conference, Bergen, Norway, 14-15 October 2005. (Accepted.)
" Perform or Else: An Interdisciplinary Workshop on Extroverted Game Play." (With Jane McGonigal and Katherine Isbister) International Digital Games Research Association (DIGRA) Conference, Vancouver, B.C., 18 June 2005.
"Death in the City: Computer Games and the Urban Battlefield." Urban Trauma and the Metropolitan Imagination conference, Stanford University, 6 May 2005
"In Conversation." Interview by Robyn Williams, Radio National, Australian Broadcasting Company, 7 April 2005. Summary: http://www.abc.net.au/rn/science/incon/stories/s1333351.htm
"Gutenberg to Galaxy: Accessing
Cultural Assets Online." Speaker/Panelist. Odysseys in Technology
speaker series, Computer History Museum, 23 Feb. 2005.
“Using Games: The War College Perspective,”
moderator and panelist, Serious Games Summit D.C., Washington, D.C.,
19 Oct. 2004
Member, Scientific Program Commitee, 3d International Conference on Entertainment Computing, 1-3 Sept. 2004, Eindhoven, The Netherlands.
"Playing
History with Games: Steps towards Historical Archives of Computer Gaming,"
Electronic Media Group, American Institute for Conservation of Historic
and Artistic Works, AIC Annual Meeting 2004, Portland, Oregon, 14 June
2004. With abstract
and
lecture slides.
"Playing History with Games," and panelist, session on "Offene
Archive (Open Archives), Games," Wizards of OS 3: The Future of
the Digital Commons, Berlin, Germany, 11 June 2004. Audio capture available here: http://www.archive.org/details/3_fr_t2_10h_2-Lowood_a.
"Online Video Gaming: The Future of Entertainment," moderator
and panelist, Stanford Business School, 17 Feb. 2004.
"Historytelling: Realism and Playability in Historical Simulations,"
Story Engines: A Public Program on Storytelling and Story Engines: A
Public Program on Storytelling and Computer Games, Iris & B. Gerald
Cantor Center for Visual Arts, 6 Feb. 2004 (Organized conference).
"Bang the Machine," panelist and moderator, Yerba Buena Center
for the Arts, 5 Feb. 2004.
"Playing Art with Games: Computer Games in the Museum," CIMAM
Conference, UC Berkeley Art Museum and Pacific Film Archive, San Francisco
Museum of Modern Art, Session at Yerba Buena Center for the Arts, 13
Nov. 2003.
“Game Scenes,” public “Artist Talk” with artist Amy Franceschini, Headland
Center for the Arts, 9 Oct. 2003.
“Videogames vs. the Entertainment Industry: Competing for Consumers’
Time and Money,” panelist, Future of Content Conference, 4th edition,
Stanford Graduate School of Business, 5 April 2003. Video file available: http://www.gsb.stanford.edu/multimedia/events/futureofcontent/VideoGames.ram.
"An Evening of Machinima," organizer and speaker, The Seventh Art: New Dimensions in Cinema series, SF-MOMA and San Francisco
Film Society, 13 March 2003.
“Preserving the Past,” presentation and panelist, Game Developers Conference,
San Jose, 7 March 2003.
"The Economics of Online Video Gaming," panelist and moderator,
Stanford Graduate School of Business, 7 Feb. 2003.
"Violence - Videos - Values: The Influence of Video Games on Social
Behavior," panelist, Goethe Institute San Francisco, 9 Oct. 2002.
"Shall
We Play a Game: Thoughts on the Computer Game Archive of the Future,"
BITS OF CULTURE: New Projects Linking the Preservation and Study of
Interactive Media, Stanford University, 7 Oct. 2002.
"Global Game Trends 101: Learning from the World's Top Titles,"
moderator, Workshop of the Electronic Entertainment Exposition 2002,
Los Angeles, California, 21 May 2002.
"New Collections in Old Archives," Ensuring the Future of
the Past, Charles Babbage Foundation, San Jose, 11 May 2002.
"The Hard Work of Software History," Plenary Session Speech,
Rare Books and Manuscripts Section Pre-Conference, "The Twentieth
Century," San Francisco, 13 June 2001.
Panelist, "Computer and Console Games-A Cultural Legacy,"
Conference of the Electronic Entertainment Exposition, Los Angeles,
California, 17 May 2001.
"Archival Resources at Stanford," (with Tim Lenoir), 7th International
Summer School in History of Science-New Knowledge and Hi-Tech in the
Twentieth Century, UC Berkeley, 14 June 2000.
"Applying History of Science Outside the Classroom," Panel
Discussion, West Coast History of Science Society & UC/Stanford
Workshop in the History of Science, UC Berkeley, 5 May 2000.
"Knowledge Management and Corporate History," Special Libraries
Association, San Andreas Chapter, 15 March 2000.
"Archives and Online Sources in the History of Computing,"
Conference on the History of Computing (IEEE History Center), Williamsburg,
13-15 June 1997.
"The RLIN History of Science and Technology File," Workshop
on Bibliographic Tools in the History of Science, Commission on Bibliography
and Documentation, Division of History of Science, International Union
of the History and Philosophy of Science, Liège, 25 Sept. 1995.
"The National Software Archives," Software Publishers' Association,
San Francisco, 13 & 14 March 1994.
"Jewels and Junk: Assessing Your Science Collections," Science
& Engineering Librarians, a CARL Interest Group, California Academy of Sciences, San Francisco,
8 January 1993.
"The Current Bibliography in the History of Technology: Past, Present,
and Future," Workshop on Bibliographic Control of Sources for the
History of Science, Technology, and Medicine: New Directions and Opportunities,
Trento, 23 September 1992.
"Patriotism, Science, and Improvement: Beekeeping and the Study
of Bees in the German Enlightenment," History of Science Society,
Madison, October 1991.
"Wer hat das naturwissenschaftliche Buch der frühen Neuzeit gemacht?"
Universität Konstanz, July 1991.
"The New World and Natural History," Conference on the Discovery
of America in European Consciousness, John Carter Brown Library, June
1991.
"The New Book of Nature: Communities and Controversies,” History
of Science Society, Annual Meeting, Seattle, October 1990.
"Literary Technology and Typographic Culture," The University
of Oklahoma Centennial Conference, Norman, September 1990.
"The New Book of Nature," West Coast History of Science Society,
Annual Meeting, Morro Bay, March 1990.
"International Perspectives on the Role of Government in the Development
of High Technology Industry: Commentary." Society for the History
of Technology, Annual Meeting, Sacramento, Oct. 1989.
"Response: The Future of Science Libraries," First Annual
Symposium on Information Issues: The Future of the Print Culture, The
University of Oklahoma, Norman, April 1989.
"Steeples of Excellence and Valley of Silicon: the Industrial Park
and the University-Industry Connection at Stanford," Joint Session
on Science and Regional Development of the Society for the History of
Technology and the History of Science Society, Raleigh, 30 October 1987.
"The Computer Industry and the Academy: The History of Computing
in the Stanford and the Silicon Valley Project,” Society of American
Archivists, New York, 5 September 1987.
"Silicon Valley and the New Technology," Society of California Archivists, Pacific Grove, 12 June 1987.
"The Calculating Forester: Mathematics and Forestry in the Classical
Age of German Forestry, History of Science Society, Philadelphia, 25 October
1986.
"Steps Toward Documenting the History of the Silicon Valley,"
Society of American Archivists, Chicago, August 1986.
"How Does Your Forest Grow? Forestry, Cameralism and Mathematics
in the German Enlightenment,” 17th International Congress of History
of Science, Berkeley, 3 August 1985.
"Historians, High Technology and the Silicon Valley: What Are the Sources?” West Coast
History of Science Society, Fall Meeting, Stanford, 27 October 1984.
"Cameralism: L'esprit academique and the State Sciences," U.C. Berkeley, Oct. 1983 (for the Univ. Uppsala-UC Berkeley collaboration meeting)
"Patriotism, Profit and the Promotion of Science and Technology
in the German Enlightenment,” Eighth International Congress on the Enlightenment,
Brussels, July 1983.
"The Promotion of Science and Technology in the German Enlightenment:
The Patriotic, Economic and Scientific Societies,” West Coast History
of Science Society, Annual Meeting, Stanford, April 1981.
"Die Förderung der Naturwissenschaften und der Technik in der deutschen
Aufklärung,” Herzog-August- Bibliothek, Wolfenbüttel, Germany, August
1980.
Exhibits and exhibit contributions:
Curator, Machinima Archive (since 2003)
"“Game Capture: Archives of Multiplayer Game Worlds.” Video loop for "Game On" exhibition, Australian Centre for the Moving Image, 6 March-13 July 2008.
"Life Squared," (with the Life Squared team, including Lynn Hershman Leeson and Michael Shanks), as part of "e-art: New Technologies and Contemporary Art: Ten Years of Accomplishments by the Daniel Langlois Foundation," Montreal Museum of Fine Arts for the Daniel Langlois Foundation, 20 Sept. - 9 Dec. 2007.
"Bang the Machine: Computer Gaming Art and Artifacts," Yerba Buena
Center for the Arts (guest co-curator with Rene DeGuzman), Yerba Buena Center
for the Arts, San Francisco, 17 Jan.-4. Apr. 2004.
"Fictional Worlds, Virtual Experiences: Storytelling and Computer
Games," Cantor Arts Center at Stanford University, 12 Nov. 2003-28 March
2004. Traveled to Worcester Polytechnic Institute, as "Save the Princess: The History of Storytelling in Video Games," 28 Oct.-15 Dec. 2005.
"Johannes Lebek: The Artist As a Witness of His Time," Stanford
University Libraries, March-June 2002. (Consulting role.)
"Hölderlin, Philosopher and Poet," Stanford University, April-June
1993
"Printing and the Book of Nature," (With Robin Rider.) The Bancroft
Library, Feb.-May 1991
"From Nature's Simple Laws: Newton and the Principia, 1687-1987," Stanford University, Jan.-March 1987
"Starry Messengers: Comets in Science and Society," Stanford
University, Jan.-March 1987
"The Barchas Collection: The Making of Modern Science," Stanford
University, Jan.-March 1985
Professional Affiliations:
Humanities, Arts, Science and Technology Advanced Collaboratory (Steering Committee, 2006-7)
History of Science Society
Academy of Machinima Arts and Sciences
Society for the History of Technology (Bibliographer of the Society since
1987)
International Game Developers Association
Society for Industrial Archaeology
West Coast History of Science Society
Society for Military History
Fields
of Research Activity (*=currently intensive):
* History of computer game design
* Creation and curation of digital archives
* Computer games as a medium of performance
* History of military simulation
Science and engineering at Stanford University & in the Silicon Valley
Printing and publishing of science, esp. historical aspects
Technology and culture in Germany, ca. 1750 to the present
The Kameralwissenschaften and history of forestry in Germany
* Bibliography and archives in the history of science & technology
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